Age | Commit message (Collapse) | Author |
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the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars.
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long trains
-Trains will now remember the length of stations it visits and sell cars
when being autoreplaced if they became too long
-If it needs to remove cars, then it starts from the front and sells
all it can find until the train is short enough
-This only works for trains, that knows the station length of the route
so a full uninterrupted run is needed
-a train needs 1-2 runs to detect if the shortest station is expanded
-This feature can be turned on and off in the train replace window
and each company can have it's own setting
-NOTE: minor savegame version bump
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Many thanks to jnmbk for his effort!
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default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
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and Unix is spelled "Unix", not "Linux"
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langs changed)
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langs changed)
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langs changed)
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langs changed)
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Webtranslator screwed it up)
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langs changed)
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enabled by default.
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MacOS's or PDA's. (toholio)
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'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
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there are no tiny transport marker sprites
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language (miham)
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at the end of file in the danish translation and remove a broken string from the finnish translation
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langs changed)
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langs changed)
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clean up, and make window-title a bit more meaningful (specify vehicle type replaced)
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langs changed)
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This changes more than 500 strings - thanks for the effort, Hadez!
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langs changed)
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langs changed)
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(problem fixed))
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langs changed)
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