Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-06 | (svn r2158) [Translations] Updated translations (72 strs/2 langs) | miham | |
2005-04-05 | (svn r2151) [Translations] Updated translations (36 strs/2 langs) | miham | |
2005-04-04 | (svn r2150) [Translations] Updated translations (14 strs/10 langs) | miham | |
2005-04-03 | (svn r2145) [Translations] Updated translations (174 strs/6 langs) | miham | |
[Translations] Also switched to two spaces instead of tabs (Darkvater requested) | |||
2005-04-02 | (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario ↵ | Darkvater | |
editor (D,Q,W,E,R,T,Y,U fltr) - Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one - Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator - CodeChange: moved around some of the draggable tools, demystifying them - CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor) - CodeChange: add some more enums to sprites. - TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0 | |||
2005-04-02 | (svn r2135) [Translations] Updated translations (142 strings to 4 languages) | miham | |
2005-04-02 | (svn r2129) Reverted r2125 and depending revisions (map size selector in the ↵ | pasky | |
intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings. | |||
2005-04-02 | (svn r2125) - Feature: In the intro dialog, show a map size selector below ↵ | pasky | |
the landscape type selector. | |||
2005-04-02 | (svn r2120) [Translations] Updated translations (166 strings to 6 languages) | miham | |
2005-04-01 | (svn r2117) [Translations] Introduce lithuanian translation as finished | miham | |
2005-04-01 | (svn r2116) [Translations] Updated translations | miham | |
2005-03-26 | (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, ↵ | truelight | |
and you go to the sign. Very needed for coop. You can find it under World Map. | |||
2005-03-24 | (svn r2050) Weekly langfile updates | miham | |
2005-03-19 | (svn r2027) Fixed a typo in the brazilian-portuguese language name | miham | |
2005-03-19 | (svn r2026) Moved brasilian_portuguese to finished languages | miham | |
2005-03-19 | (svn r2025) Daily langfile changes - 05/03/19 | miham | |
2005-03-19 | (svn r2023) Added brazilian-portuguese translation [yet unfinished] | miham | |
2005-03-15 | (svn r2016) Langfile updates | miham | |
2005-03-10 | (svn r1985) Automatic langfile updates | miham | |
2005-02-24 | (svn r1913) Weekly langfile update | miham | |
2005-02-17 | (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit | celestar | |
2005-02-17 | (svn r1880) [Codechange] Added isocodes to langfiles and support code to ↵ | miham | |
strgen (Lauri Nurmi) | |||
2005-02-13 | (svn r1871) Daily langfile updates #2. | miham | |
2005-02-13 | (svn r1870) Added new language: lithuanian | miham | |
2005-02-13 | (svn r1864) Automatic langfile updates | miham | |
2005-02-08 | (svn r1851) - Language: added Frisian translation (no strings have been ↵ | bjarni | |
translated yet) | |||
2005-02-05 | (svn r1807) Langfile updates (20050205) | miham | |
2005-02-01 | (svn r1759) Daily/Weekly/Monthly langfile updates | miham | |
2005-01-31 | (svn r1751) - Feature: New PathFinder (NPF). | matthijs | |
- Supports trains, road vehicles and ships. - Uses A* pathfinding (same codebase as the new ai). - Currently unlimited search depth, so might perform badly on large maps/networks (especially ships). - Will always find a route if there is one. - Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values). - With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again. - Feature: Disabling 90 degree turns for trains and ships. - Requires NPF to be enabled. - Ships and trains can no longer make weird 90 degree turns on tile borders. - Codechange: Removed table/directions.h. - table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location? - Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault. - Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64. - Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED. - Codechange: Moved TileAddWrap() to map.[ch] - Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). - Codechange: Moved IsTrainStationTile() to station.h - Add: IsRoadStationTile() and GetRoadStationDir(). | |||
2005-01-29 | (svn r1722) -Feature: Bigger maps - anyone? | tron | |
2005-01-29 | (svn r1721) -Feature: It is now possible to build multiple road stations (up ↵ | celestar | |
to 8) on a single station. Thanks to: Truelight for the saveload code, Darkvater and Hackykid for network testing and Tron for proof-reading 1500 lines of diff. | |||
2005-01-27 | (svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to | Celestar | |
expand railroad stations beyond maximum spread | |||
2005-01-26 | (svn r1678) Added cheat option for setting production of raw-material ↵ | miham | |
product industries in game | |||
2005-01-24 | (svn r1646) Miscellaneous langfile fixes, in particular for ↵ | dominik | |
STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611 | |||
2005-01-23 | (svn r1630) Langfile update | miham | |
2005-01-23 | (svn r1611) Display server port in the multiplayer game info window | dominik | |
I had to make the multiplayer window 10 pixels wider for this | |||
2005-01-22 | (svn r1598) Feature: Message history now is stickyable and resizeable | dominik | |
The news messages are now precisely cropped according to pixel width to fit optimal into the window. Introduced a new date format: DATE_TINY, which is ISOish. | |||
2005-01-21 | (svn r1581) Added a display for the total map population to the town display ↵ | celestar | |
(Jango) | |||
2005-01-20 | (svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it ↵ | dominik | |
in their schedule. This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used. | |||
2005-01-17 | (svn r1555) Daily (err.. this time it's rather weekly, sorry!) langfile updates | miham | |
2005-01-16 | (svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow | dominik | |
2005-01-16 | (svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none ↵ | darkvater | |
(jaguar7) | |||
2005-01-15 | (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) | darkvater | |
2005-01-15 | (svn r1518) -Fix: server issue where some company names were wrong | darkvater | |
-Fix: Highscore troubles; accessing members of deleted window | |||
2005-01-15 | (svn r1515) -Removed the 'close ALL windows' from the toolbar since ↵ | darkvater | |
shift+del does this. | |||
2005-01-14 | (svn r1503) Added feature: | miham | |
o allows users to setup the production values of the rawmaterial producing industries in the editor Modified: o ttd.h - added CT_INVALID for 0xFF cargo type o english.txt - added 1 string o industry_gui.c - the feature itself o window.h - added compile asserts to the structs which checks whether their sizes are smaller than WINDOW_CUSTOM_SIZE Thanks: o Darkvater to bother me to constantly improve the patch o Various users at #openttd for testing | |||
2005-01-13 | (svn r1500) -Feature: Train window shows now the number of vehicles per row ↵ | celestar | |
(mpetrov) | |||
2005-01-13 | (svn r1499) -Fix: Order tooltip now explains the ctrl+click scroll. [1101412 ↵ | celestar | |
/ 1097043] (mpetrov) | |||
2005-01-13 | (svn r1496) -Fix: highscore no longer crashes in network games with a ↵ | darkvater | |
dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game -Fix: fixed some compiler warnings -Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game. | |||
2005-01-13 | (svn r1495) -Fix: Loan does not count against the company value | celestar | |
-Feature: New companies receive a 5-year protection period |