Age | Commit message (Collapse) | Author |
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estonian - 13 fixed, 8 changed by t2t2 (2), kristjans (19)
portuguese - 7 fixed by izhirahider (7)
turkish - 7 fixed by jnmbk (7)
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estonian - 50 fixed, 6 changed by kristjans (56)
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estonian - 18 changed by kristjans (18)
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estonian - 15 fixed, 263 changed by kristjans (278)
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brazilian_portuguese - 1 fixed by tucalipe (1)
bulgarian - 49 fixed by kokobongo (49)
catalan - 2 changed by arnaullv (2)
czech - 12 changed by Hadez (12)
estonian - 6 fixed, 323 changed by t2t2 (2), kristjans (327)
french - 1 changed by glx (1)
galician - 11 fixed by Condex (11)
german - 1 fixed by Neonox (1)
turkish - 12 fixed by jnmbk (12)
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the {CARGO} command and supply the cargo type and quantity, instead of manually looking up the cargo type's string.
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bulgarian - 47 fixed, 1 changed by groupsky (48)
danish - 1 fixed by ThomasA (1)
italian - 1 fixed by sidew (1)
slovak - 1 fixed by lengyel (1)
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czech - 3 changed by KUDr (3)
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american - 1 fixed by WhiteRabbit (1)
bulgarian - 50 fixed, 1 changed by kokobongo (51)
czech - 30 fixed by KUDr (30)
estonian - 5 fixed by vermon (5)
finnish - 1 fixed by kerba (1)
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bulgarian - 20 fixed, 1 deleted by kokobongo (21)
dutch - 1 fixed by webfreakz (1)
hungarian - 2 fixed by miham (2)
polish - 1 fixed by meush (1)
spanish - 1 fixed by eusebio (1)
swedish - 2 fixed, 5 changed by cjw (7)
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catalan - 1 fixed, 9 changed by arnaullv (10)
danish - 13 changed by ThomasA (13)
finnish - 5 fixed, 8 changed by hapo (13)
french - 1 fixed, 6 changed by belugas (6), glx (1)
swedish - 5 fixed by daishan (5)
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language files.
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immediately when pathfinder can't find the path. (thanks MeusH, peter1138 and Brianetta for ideas and help).
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STR_VEH_WITH_SHARED_ORDERS_LIST_TIP (jez)
The meaning should remain the same and there is no need to retranslate this string
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catalan - 3 changed by arnaullv (3)
danish - 6 fixed, 61 changed by ThomasA (67)
italian - 5 fixed by sidew (5)
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brazilian_portuguese - 1 changed by tucalipe (1)
catalan - 15 changed by arnaullv (15)
estonian - 6 fixed by vermon (6)
german - 4 fixed by Neonox (4)
polish - 5 fixed, 2 changed by meush (7)
portuguese - 7 fixed by izhirahider (7)
spanish - 5 fixed by eusebio (5)
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american - 5 fixed by WhiteRabbit (5)
brazilian_portuguese - 5 fixed, 8 changed by tucalipe (13)
bulgarian - 136 fixed, 12 changed by groupsky (148)
dutch - 5 fixed by habell (5)
french - 5 fixed by belugas (5)
slovak - 5 fixed by lengyel (5)
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catalan - 5 fixed, 15 changed by arnaullv (20)
hungarian - 5 fixed by miham (5)
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height
differences of various draggable tools (inspiration, concept and double
checking by MeusH).
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brazilian_portuguese - 15 fixed by tucalipe (15)
bulgarian - 2 changed by groupsky (2)
catalan - 2 changed by arnaullv (2)
finnish - 22 changed by kerba (22)
german - 7 fixed by Neonox (7)
slovak - 9 fixed by lengyel (9)
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items. While
here have a little go at the MenuWndProc() function for a little cleanup.
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catalan - 12 changed by arnaullv (12)
estonian - 13 fixed by vermon (13)
finnish - 179 fixed, 13 changed by kerba (192)
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catalan - 17 changed by arnaullv (17)
galician - 11 fixed, 7 changed by Condex (18)
greek - 1 deleted, 1 changed by gonik (2)
polish - 1 changed by meush (1)
turkish - 6 fixed by jnmbk (6)
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{STRING} in english.txt
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american - 9 fixed by WhiteRabbit (9)
catalan - 3 changed by arnaullv (3)
danish - 2 fixed, 67 changed by ThomasA (69)
dutch - 1 fixed by habell (1)
estonian - 27 fixed by t2t2 (27)
galician - 11 fixed by Condex (11)
spanish - 8 fixed, 2 changed by eusebio (10)
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catalan - 7 fixed by arnaullv (7)
danish - 12 fixed by ThomasA (12)
dutch - 8 fixed by webfreakz (8)
hungarian - 9 fixed by miham (9)
italian - 9 fixed by sidew (9)
polish - 7 fixed by meush (7)
swedish - 20 fixed by daishan (20)
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catalan - 14 fixed by arnaullv (14)
estonian - 45 fixed by vermon (45)
french - 9 fixed, 9 changed by glx (18)
galician - 3 fixed by Condex (3)
german - 1 fixed by Neonox (1)
polish - 1 fixed, 2 changed by meush (3)
spanish - 1 fixed by eusebio (1)
ukrainian - 26 fixed by znikoz (26)
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-Fix r6707: solved an issue where scrollcount was not always set correctly
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propeller planes, jet planes or helicopters
-Codechange: the build aircraft window now generates 3 malleced lists and displays based on those list
This is preparation for sorting aircraft
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stopped and the player gets a message (like vehicle stopped in depot)
This should prevent a vehicle from failing to be refitted and then show up and block a station with full load.
In such a case, it's better to stop in a depot (that will not stop any other vehicles) and notify the owner
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american - 12 fixed by WhiteRabbit (12)
danish - 7 fixed by ThomasA (7)
dutch - 12 fixed by webfreakz (8), habell (4)
estonian - 13 fixed, 2 changed by vermon (15)
french - 6 fixed by belugas (6)
german - 6 fixed by Neonox (6)
polish - 7 fixed, 10 changed by meush (17)
slovak - 12 fixed, 2 changed by lengyel (14)
spanish - 6 fixed by eusebio (6)
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refit window
This was actually not a bug from unifying this window as it was incorrect even before they were merged
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brazilian_portuguese - 6 fixed by tucalipe (6)
german - 6 fixed by chu (6)
hungarian - 6 fixed by miham (6)
icelandic - 2 changed by scrooge (2)
italian - 12 fixed by sidew (12)
norwegian - 7 fixed by jhsoby (7)
spanish - 6 fixed by eusebio (6)
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danish - 7 fixed, 44 changed by ThomasA (51)
french - 6 fixed by glx (6)
hungarian - 6 fixed by miham (6)
polish - 6 fixed by meush (6)
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or both in the display
-Codechange: [train build window] to get rid of a really ugly hack, the train build list is now generated in one loop and stored in an array
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bulgarian - 17 fixed by kokobongo (17)
norwegian - 76 fixed, 511 changed by jhsoby (587)
slovak - 46 fixed by lengyel (46)
spanish - 3 fixed by eusebio (3)
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brazilian_portuguese - 3 fixed, 2 changed by tucalipe (5)
turkish - 6 fixed by jnmbk (6)
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dutch - 3 fixed, 2 changed by habell (5)
german - 3 fixed, 2 changed by Neonox (5)
italian - 3 fixed by sidew (3)
ukrainian - 17 fixed, 2 changed by znikoz (19)
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french - 24 changed by glx (24)
icelandic - 6 changed by scrooge (6)
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american - 3 fixed, 2 changed by WhiteRabbit (5)
catalan - 3 fixed, 2 changed by arnaullv (5)
norwegian - 50 fixed by brygge_2 (50)
polish - 3 fixed, 2 changed by meush (5)
swedish - 3 fixed, 2 changed by cjw (5)
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danish - 6 fixed by ThomasA (6)
french - 3 fixed, 3 changed by belugas (6)
hungarian - 5 fixed by miham (5)
icelandic - 10 fixed, 17 changed by scrooge (27)
italian - 24 fixed, 2 changed by sidew (26)
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german - 6 fixed, 1 changed by chu (6), Neonox (1)
hungarian - 1 fixed, 2 changed by miham (3)
spanish - 1 fixed by eusebio (1)
turkish - 13 fixed by jnmbk (13)
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(can only be done in goto depot orders)
Example: make a train transport iron ore from A to B, then it visits a depot and refits to steel
It then transport steel back to A or near A if there is a factory and then it visits another depot to refit to iron ore again
This is controlled in the orders. If a goto depot order is lightlighted, then "Unload" changes to "Refit"
Control click "Refit" removes the refit part of the order (as the tooltip says)
The player will still pay the normal refit costs
Known issues:
If a vehicle is not in a depot, then the refit window will fail to tell refitted cargo capacity
Refit costs in the refit window can sometimes print 0 when it should not because the refit calculation is unaware that the vehicle will be refitted in between
Warning: autoreplace got a protection against replacing something so you get a new cargo type, but it can fail here. In the iron ore/steel example, it can see that
the vehicle carries iron ore and the new one can be refitted to iron ore, then it will replace. It will not check to see that it's valid for steel as well.
This is something to look into in the future
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catalan - 9 changed by arnaullv (9)
danish - 54 fixed by ThomasA (54)
dutch - 3 fixed by habell (3)
finnish - 26 fixed by lauri.kajan (26)
ukrainian - 40 fixed by znikoz (40)
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german - 31 fixed by Neonox (31)
portuguese - 40 fixed by supra90 (40)
ukrainian - 68 fixed by znikoz (68)
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brazilian_portuguese - 33 fixed, 8 changed by tucalipe (41)
swedish - 33 fixed by cjw (33)
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