Age | Commit message (Collapse) | Author |
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german - 1 fixed by Neonox (1)
polish - 2 fixed, 2 changed by meush (4)
portuguese - 2 fixed by izhirahider (2)
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danish - 24 fixed, 1 changed by Bjarni (25)
hungarian - 2 fixed by miham (2)
polish - 2 fixed, 3 changed by meush (5)
portuguese - 3 fixed by izhirahider (3)
turkish - 54 fixed by jnmbk (54)
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french - 7 changed by glx (7)
polish - 77 fixed, 18 changed by meush (95)
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dutch - 54 fixed by webfreakz (54)
french - 74 fixed by glx (74)
hungarian - 79 fixed by miham (79)
norwegian - 2 fixed by oletk (2)
polish - 1 changed by meush (1)
portuguese - 15 fixed by izhirahider (15)
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- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
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czech - 2 fixed by Hadez (2)
slovak - 2 fixed by lengyel (2)
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turkish - 2 fixed by jnmbk (2)
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holding years; rename these variables to match this.
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dutch - 2 fixed by webfreakz (2)
french - 2 fixed by glx (2)
german - 2 fixed by Neonox (2)
hungarian - 2 fixed by miham (2)
polish - 2 fixed by meush (2)
portuguese - 2 fixed by izhirahider (2)
ukrainian - 1 fixed by znikoz (1)
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now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped"
Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones
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slovak - 31 fixed, 3 changed by lengyel (34)
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slovak - 31 fixed, 24 changed by lengyel (55)
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slovak - 12 changed by lengyel (12)
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turkish - 5 changed by jnmbk (5)
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slovak - 11 changed by lengyel (11)
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estonian - 2 fixed, 1 changed by t2t2 (3)
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swedish - 2 fixed, 14 changed by cjw (16)
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ukrainian - 1 fixed by znikoz (1)
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simplified_chinese - 549 fixed by Fishingsnow (549)
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german - 1 changed by Neonox (1)
slovak - 10 changed by lengyel (10)
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slovak - 40 changed by lengyel (40)
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bulgarian - 160 fixed by groupsky (160)
slovak - 49 changed by lengyel (49)
turkish - 1 fixed by jnmbk (1)
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airport can't handle planes/helicopters don't present and disallow building planes/helicopters - the latter case wasn't covered yet.
Also remove an error message about building aircraft which can't be triggered by a normal client
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slovak - 17 changed by lengyel (17)
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czech - 2 fixed, 1 changed by Hadez (3)
slovak - 95 changed by lengyel (95)
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german - 2 fixed by Neonox (2)
slovak - 95 changed by lengyel (95)
slovenian - 118 fixed, 12 changed by Gorky (130)
spanish - 1 fixed by eusebio (1)
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icelandic - 4 fixed, 8 changed by scrooge (12)
slovenian - 57 fixed, 1 changed by Gorky (58)
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bulgarian - 62 fixed by quicksilverbg (62)
slovak - 19 changed by lengyel (19)
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icelandic - 2 fixed, 37 changed by scrooge (39)
slovak - 66 changed by lengyel (66)
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american - 1 fixed by WhiteRabbit (1)
bulgarian - 37 fixed by groupsky (37)
slovak - 39 changed by lengyel (39)
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italian - 1 fixed by sidew (1)
norwegian - 4 changed by oletk (4)
portuguese - 1 fixed by izhirahider (1)
slovak - 2 fixed, 46 changed by lengyel (48)
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bulgarian - 61 fixed by kokobongo (61)
dutch - 1 fixed by Zr40 (1)
polish - 1 fixed by meush (1)
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french - 1 fixed by glx (1)
hungarian - 1 fixed by miham (1)
icelandic - 4 fixed, 3 changed by scrooge (7)
norwegian - 2 fixed by brygge_2 (1), oletk (1)
portuguese - 1 fixed by izhirahider (1)
ukrainian - 1 fixed by znikoz (1)
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italian - 1 changed by sidew (1)
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bulgarian - 70 fixed by kokobongo (70)
icelandic - 10 fixed, 11 changed by scrooge (21)
italian - 1 changed by sidew (1)
polish - 1 fixed by meush (1)
simplified_chinese - 972 fixed by Fishingsnow (972)
slovak - 11 fixed by lengyel (11)
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brazilian_portuguese - 10 changed by tucalipe (10)
bulgarian - 26 fixed by groupsky (26)
italian - 1 fixed by sidew (1)
slovak - 22 fixed by lengyel (22)
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brazilian_portuguese - 4 changed by tucalipe (4)
spanish - 1 fixed by eusebio (1)
turkish - 1 fixed by jnmbk (1)
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dutch - 1 fixed by webfreakz (1)
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danish - 3 fixed, 193 changed by ThomasA (196)
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brazilian_portuguese - 1 fixed, 6 changed by ferrerow (7)
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icelandic - 79 fixed by scrooge (79)
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american - 1 fixed by WhiteRabbit (1)
brazilian_portuguese - 5 fixed, 116 changed by tucalipe (121)
french - 1 changed by glx (1)
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hungarian - 1 fixed by miham (1)
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brazilian_portuguese - 43 fixed by tucalipe (43)
bulgarian - 71 fixed by kokobongo (71)
french - 1 fixed by belugas (1)
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verify the presence of music files in gm forlder.
A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it.
Added music.c[ch] files, to make it all a bit cleaner.
Now, the name of the gm file is associated with the title of the song.
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