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path: root/lang/english.txt
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2004-08-22(svn r106) New network core (by sign_de)dominik
Features: * network core is dynamicly loaded when needed (-n isn't needed anymore) for easy switching between single and multiplayer. But commandline shortcuts are still enabled: -n = autodetect network server -n [ip] = connect to the server * udp now uses 2 different ports - you can run 1 server and serveral clients on one pc - the clients udp-socket gets unloaded when the network game starts - the servers udp-sockets remains online to allow the network gui to detect itself * new gameinfo structure this struct is available for every online/lan game * dynamic NetworkGameList
2004-08-21(svn r102) Update to British English language fileorudge
2004-08-21(svn r101) New cheat: switch climatedominik
2004-08-20(svn r92) Feature: invisible trees when in transparent mode (patch entry)dominik
2004-08-20(svn r85) -Add: initial commit of new AI (enable in Patch menu)truelight
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-17(svn r76) -Remove trailing spacesdarkvater
2004-08-17(svn r75) -Add proper crediting to graphics artists to about box.darkvater
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices -Fix show currect filename when debugging grf files
2004-08-17(svn r72) -Add: build_date of station (viewable with Query tool)truelight
2004-08-16(svn r71) -Cheat: [976127] no extra frequent jet crash on small airports ↵darkvater
(truesatan) -Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16(svn r70) -Fix: typo in english.txtdarkvater
-Add some debug messages for misc=1
2004-08-16(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)darkvater
-Feature: added callback feature to patches options
2004-08-16(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch ↵darkvater
(truesatan) -Fix: Placing/editing signs signs is possible in paused mode
2004-08-16(svn r65) -Fix [1009567] problem with transferred cargo crashes game. ↵darkvater
Invalid st->xy on deleted station.
2004-08-15(svn r62) - Added "None" as option for number of industries in difficulty ↵orudge
settings - Updated French translation (by testman57)
2004-08-15(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal ↵darkvater
style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15(svn r56) Improved order checker + patch setting for it (celestar)dominik
2004-08-14(svn r55) A few updates to English language fileorudge
2004-08-13(svn r47) -Fix StartupEconomy warning in settings_gui.cdarkvater
-More British language fixes (orudge) -Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge).
2004-08-13(svn r46) -Make proper difference between English/American language files. ↵darkvater
English (UK) is default language file (orudge) -Add various languages to VS6 project file (orudge)
2004-08-12(svn r27) -Fix: [1006715] Autorenew issuestruelight
-Add: PE_CURRENCY to patchmenu
2004-08-11(svn r22) Add: Competitors menu under patchestruelight
Fix: I forgot to delete a local var from ai.c
2004-08-11(svn r20) Feature: warning when a vehicle has invalid orders (celestar)dominik
2004-08-10(svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is ↵darkvater
now ok
2004-08-10(svn r12) Change: removed patch no_train_service. Instead you can set the ↵dominik
default service interval for any vehicle type to 'disabled'.
2004-08-10(svn r7) -Feature [1003350] Euro introduction news item. (dominik81)darkvater
2004-08-10(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for ↵darkvater
player stuff, it will say for all human players (Player #), not only for the first 2
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight