Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-12 | (svn r216) -Fix: paused network game now disallows all commands (instead of ↵ | truelight | |
doing the commands all at once when the game unpauses) | |||
2004-09-12 | (svn r212) -Fix: Network-gui fixes (sign_de) | darkvater | |
-Fix: any disabled button in a window doesn't receive WE_CLICK events -Added network.h | |||
2004-09-11 | (svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative | truelight | |
-Fix: [1025836] Long bridges had negative value -Fix: Typo in endian_check.c (Zr40) | |||
2004-09-10 | (svn r198) -Fix: [1020269] Different production? Wrong production amount was ↵ | darkvater | |
showed in the industry list window -Fix: Show industry list is now the first dropdown item. Second is Fund Industry. | |||
2004-09-08 | (svn r187) -Feature: [1024044] Show max loan in finances window. (ledow) | darkvater | |
-some type fixes in txt files | |||
2004-09-08 | (svn r186) -Add: debug 'net' for network debug (sign_de) | truelight | |
-Fix: desync problem (server was not waiting for clients) (sign_de) | |||
2004-09-06 | (svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. ↵ | darkvater | |
Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de) -GUI: Change some network GUI stuff (Darkvater) | |||
2004-09-06 | (svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵ | darkvater | |
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there. | |||
2004-09-04 | (svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵ | darkvater | |
vehicle to depot after it has lost X% of its reliability (mivlad) | |||
2004-09-03 | (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, ↵ | darkvater | |
open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) | |||
2004-09-03 | (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs | darkvater | |
-Fix: [993493] Buildings on water -Feature: Water floods everything, including vehicles. | |||
2004-09-01 | (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of ↵ | darkvater | |
company value). Water floods HQ. -Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers | |||
2004-08-25 | (svn r139) Added MarkWholeScreenDirty() on switch player screen | dominik | |
Changed "Max income" string and "station spread patch" string | |||
2004-08-24 | (svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar) | dominik | |
2004-08-23 | (svn r125) Add: [ 1014684 ] Czech town names (supr) | dominik | |
2004-08-23 | (svn r117) Feature: Performance details window in company league menu ↵ | dominik | |
(TrueLight) | |||
2004-08-22 | (svn r109) added/heavily modified patch by truesatan: cheat change date | dominik | |
2004-08-22 | (svn r106) New network core (by sign_de) | dominik | |
Features: * network core is dynamicly loaded when needed (-n isn't needed anymore) for easy switching between single and multiplayer. But commandline shortcuts are still enabled: -n = autodetect network server -n [ip] = connect to the server * udp now uses 2 different ports - you can run 1 server and serveral clients on one pc - the clients udp-socket gets unloaded when the network game starts - the servers udp-sockets remains online to allow the network gui to detect itself * new gameinfo structure this struct is available for every online/lan game * dynamic NetworkGameList | |||
2004-08-21 | (svn r102) Update to British English language file | orudge | |
2004-08-21 | (svn r101) New cheat: switch climate | dominik | |
2004-08-20 | (svn r92) Feature: invisible trees when in transparent mode (patch entry) | dominik | |
2004-08-20 | (svn r85) -Add: initial commit of new AI (enable in Patch menu) | truelight | |
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap) | |||
2004-08-17 | (svn r76) -Remove trailing spaces | darkvater | |
2004-08-17 | (svn r75) -Add proper crediting to graphics artists to about box. | darkvater | |
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices -Fix show currect filename when debugging grf files | |||
2004-08-17 | (svn r72) -Add: build_date of station (viewable with Query tool) | truelight | |
2004-08-16 | (svn r71) -Cheat: [976127] no extra frequent jet crash on small airports ↵ | darkvater | |
(truesatan) -Changed some debug messages in aircraft code to DEBUG(misc, 1) | |||
2004-08-16 | (svn r70) -Fix: typo in english.txt | darkvater | |
-Add some debug messages for misc=1 | |||
2004-08-16 | (svn r69) -Feature: align toolbar left/center/right patch (TrueLight) | darkvater | |
-Feature: added callback feature to patches options | |||
2004-08-16 | (svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch ↵ | darkvater | |
(truesatan) -Fix: Placing/editing signs signs is possible in paused mode | |||
2004-08-16 | (svn r65) -Fix [1009567] problem with transferred cargo crashes game. ↵ | darkvater | |
Invalid st->xy on deleted station. | |||
2004-08-15 | (svn r62) - Added "None" as option for number of industries in difficulty ↵ | orudge | |
settings - Updated French translation (by testman57) | |||
2004-08-15 | (svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal ↵ | darkvater | |
style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater) | |||
2004-08-15 | (svn r56) Improved order checker + patch setting for it (celestar) | dominik | |
2004-08-14 | (svn r55) A few updates to English language file | orudge | |
2004-08-13 | (svn r47) -Fix StartupEconomy warning in settings_gui.c | darkvater | |
-More British language fixes (orudge) -Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge). | |||
2004-08-13 | (svn r46) -Make proper difference between English/American language files. ↵ | darkvater | |
English (UK) is default language file (orudge) -Add various languages to VS6 project file (orudge) | |||
2004-08-12 | (svn r27) -Fix: [1006715] Autorenew issues | truelight | |
-Add: PE_CURRENCY to patchmenu | |||
2004-08-11 | (svn r22) Add: Competitors menu under patches | truelight | |
Fix: I forgot to delete a local var from ai.c | |||
2004-08-11 | (svn r20) Feature: warning when a vehicle has invalid orders (celestar) | dominik | |
2004-08-10 | (svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is ↵ | darkvater | |
now ok | |||
2004-08-10 | (svn r12) Change: removed patch no_train_service. Instead you can set the ↵ | dominik | |
default service interval for any vehicle type to 'disabled'. | |||
2004-08-10 | (svn r7) -Feature [1003350] Euro introduction news item. (dominik81) | darkvater | |
2004-08-10 | (svn r3) -[1005611] Player Window patch: When looking in dropdownlist for ↵ | darkvater | |
player stuff, it will say for all human players (Player #), not only for the first 2 | |||
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |