Age | Commit message (Collapse) | Author |
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-Copyright notice is now 2002-2005 for all languages
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offended if I forgot them.
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language files
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-Fix: language file inconsistencies...please update all other language files as well when you rename a string name and do nothing else.
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moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings
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be found in the 'company information' window
-Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one.
-Added a space between company name and player; looks better
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information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations.
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It has proper support for the euro sign and includes letters which are needed by the Latvian translation (and perhaps others), though the letter sprites are missing.
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This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
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actually makes some sense and is also compatible with TTDPatch (pasky).
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missing for 16 languages
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rightly shows the value, including ALL your money.
-Fix: Graphs now accomodate 64bit numbers (so the company value graph doesn't plummet into -... if value is too big)
-Strgen: added CURRCOMPACT64 for this, and 64bit versions of several macros.
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-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
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showed in the industry list window
-Fix: Show industry list is now the first dropdown item. Second is Fund Industry.
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