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path: root/landscape.c
AgeCommit message (Expand)Author
2006-06-24(svn r5351) -Fix: Several graphical glitches at adjacent tiles with foundatio...tron
2006-06-10(svn r5210) Many small changes which piled up: const, unsigned, variable scop...tron
2006-06-07(svn r5155) - Remove the bridge branch merge (revision r5070)tron
2006-06-02(svn r5070) Merged the bridge branchcelestar
2006-05-07(svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner...tron
2006-04-23(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}tron
2006-04-23(svn r4541) Add a type for slopes and replace many magic numbers by the appro...tron
2006-04-12(svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now un...celestar
2006-04-10(svn r4344) Use tile coordinates or even TileIndices instead of virtual tile ...tron
2006-04-10(svn r4342) Change the first two parameters of commands - virtual pixel coord...tron
2006-04-04(svn r4279) s/\<CL_/CLEAR_/tron
2006-04-03(svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 ...celestar
2006-04-02(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfotron
2006-04-02(svn r4231) Remove ModifyTile(), it's not used anymore, yay!tron
2006-03-30(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. A...belugas
2006-03-22(svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4...tron
2006-03-05(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-schemetron
2006-03-01(svn r3714) Add functions to turn tiles into water and shore tilestron
2006-02-24(svn r3667) Fix the cause of an assertion I triggered in r3665tron
2006-02-24(svn r3665) Add a function to turn a tile into a clear tiletron
2006-02-24(svn r3664) Add a function to turn a tile into a void tiletron
2006-02-13(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, a...tron
2006-02-01(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type ...tron
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2006-02-01(svn r3510) Fiddle with whitespace and parenthesestron
2006-01-30(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIn...tron
2005-11-14(svn r3181) -Bracingtron
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...tron
2005-10-19(svn r3064) Replace some numbers by sprite namestron
2005-10-07(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...tron
2005-08-23(svn r2886) Rename the "owner" attribute to "m1", because when it stores an o...tron
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-21(svn r2664) Remove depedency on player.h from variables.htron
2005-07-21(svn r2660) Get rid of some more shifting/anding/castingtron
2005-07-20(svn r2650) Convert many explicit shifts+ands to extract bits to invocations ...tron
2005-07-14(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not...ludde
2005-07-13(svn r2560) Fix: various minor code changes.ludde
2005-07-13(svn r2558) Change the internal map format from 7 arrays to one array of stru...tron
2005-07-01(svn r2505) Remove some unnecessary #includestron
2005-06-25(svn r2487) Replace TILE_XY by TileXY/TileDiffXYtron
2005-06-25(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVi...tron
2005-06-20(svn r2464) Move definition of _inclined_tileh out of variables.htron
2005-06-04(svn r2408) Introduce SetTileOwner() and use ittron
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-05-12(svn r2297) - CodeChange: server-check the next batch of commands.Darkvater
2005-05-07(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there...Darkvater
2005-03-27(svn r2093) uint -> TileIndex, remove commented out code and a local variable...tron
2005-02-18(svn r1888) The landscape template sprites are ordinary sprites, treating the...tron