Age | Commit message (Collapse) | Author |
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Removing the _industry_type_costs in favor of IndustrySpec.cost_multiplier;
In order to let industry_gui use the GetIndustrySpec accessor,
some structs had to be moved in industry.h
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Renaming GetIndustrySpecification to GetIndustrySpec. Looks better.
Removing the _industry_prod_up/down/close_strings
in favor of IndustrySpec.closure/production_up/down_text;
A few reformatting along the way.
Work of tfc_team
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Removing the _industry_min_cargo[] in favor of IndustrySpec.minimal_cargo,
IndustrySpec.a,b,c are now conflicting[], add an enum for IndustrySpec.checkproc
Work of tfc_team
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Add an accessor to _industry_specs array.
Work of tfc_team
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tropic landscape.
This bug is from the original game.
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There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
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toguether.
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appropriate enums
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pool block clean up.
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.." news item (MeusH)
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STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
Thanks to Richk67 for finding it.
Also, more Gfx define and use.
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industries. More are still to come
Also, a bit of code cleaning, as pointed by Tron
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accessors.
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use IndustryGfx type instead of uint
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step toward bringing accessors [G|S]etIndustrype
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Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap
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arrays to _industry_sections
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coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
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by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
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Although it was an accessor, nor his usage nor the values were clear.
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variables instead of using the general byte-type.
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create/use helper macro/enum for recoloring scheme
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the industry from a tile
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is wrong
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
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reservation in savegames and update where used
- Also add this capability to settings
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parameter. (sulai)
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DiagDirection and friends
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SL_MAX_VERSION
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and density of clear tiles with symbolic names and accessors.
See clear.h for details
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