Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-10 | (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites ↵ | tron | |
(returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*) | |||
2005-02-10 | (svn r1853) Move spritecache function declarations into a header of their ↵ | tron | |
own and use SpriteID as parameter type where appropriate | |||
2005-02-08 | (svn r1852) Start cleaning up sprite handling: | tron | |
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite. - Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon) | |||
2005-02-06 | (svn r1827) Next iteration of the byte -> char transition: some string ↵ | tron | |
drawing functions and buffers | |||
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the ↵ | tron | |
appropriate warning flags in the Makefile | |||
2004-12-14 | (svn r1091) Fix: Finally station names use 100% the correct color in ↵ | dominik | |
transparent mode | |||
2004-12-12 | (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version | dominik | |
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up. | |||
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |
2004-09-21 | (svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game ↵ | darkvater | |
Options' menu which lets you set fullscreen ingame. | |||
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight | |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |