Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-03 | (svn r7331) - Codechange: Rename all memory pool macro's and types to "old ↵ | matthijs | |
pool", so the new pool implementation can be committed alongside it. - Codechange: Rename pool.[ch] to oldpool.[ch]. | |||
2006-12-03 | (svn r7330) -Fix (r7304): Data invalidation doesn't always happen as the local | peter1138 | |
player, resulting in an empty vehicle purchase list. Specify the player as an argument to IsEngineBuildable() | |||
2006-12-02 | (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros) | peter1138 | |
2006-11-30 | (svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified ↵ | KUDr | |
a bit: - using one engine list instead of 3 - removed engine filters (loco, wagons, helicopters, etc.) - EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList) - removed unnecessary "optimization" (rebuild and sort engine list on each WE_PAINT) | |||
2006-11-06 | (svn r7079) -Codechange: Move an array to the only place it is used. | peter1138 | |
2006-10-28 | (svn r6977) Use the pool macros for the EngineRenew pool | tron | |
2006-09-04 | (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines ↵ | rubidium | |
more uniform. -Cleanup: whitespace alignment of a few tables. | |||
2006-08-28 | (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else ↵ | rubidium | |
{' -> '} else {', tabs between code and comment, etc. | |||
2006-08-26 | (svn r6137) -Codechange: some very minor cleanups: | truelight | |
- Start using DeleteXXX for every pool item, not manually doing it - Use some wrapper to improve logic - Rewrote some pieces to improve logic | |||
2006-08-22 | (svn r6049) -Codechange: forgot EngineRenew in r6047 | truelight | |
-Codechange: cleaned up the EngineRenew code a bit (coding style mostly) -Codechange: forgot the correct comment in station_cmd -Codechange: move pool-stuff to engine.h, like we always do | |||
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵ | rubidium | |
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. | |||
2006-08-20 | (svn r5999) -Feature: change the original date format to a 32 bits format ↵ | rubidium | |
based at the year 0. The game date subsystem now allows someone to start in the year 0 and continue up to the year 5 000 000. However, you currently cannot build anything before 1920 as there is no newgrf support for dates before 1920 or after 2090 yet. | |||
2006-08-15 | (svn r5919) -Cleanup: use the type Date when the variable really is a date | rubidium | |
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron | |
2006-06-14 | (svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but ↵ | tron | |
better than raw numbers | |||
2006-06-09 | (svn r5201) - NewGRF: add loading of default refit costs. This information ↵ | peter1138 | |
is not yet used | |||
2006-06-04 | (svn r5105) - NewGRF: Move callbackmask from *VehicleInfo to EngineInfo. ↵ | peter1138 | |
This simplifies code that works with more than one vehicle type. | |||
2006-05-18 | (svn r4902) Newgrf : Introduction of the newgrf_cargo files. | belugas | |
Clearing engine and newgrf_engine from cargo related structures. Apart from moving stuff cargo related, there is nothing really newcargo for now. | |||
2006-05-17 | (svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' ↵ | peter1138 | |
within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies. | |||
2006-05-17 | (svn r4896) - NewGRF: add support for vehicle property 0x25 (user defined ↵ | peter1138 | |
data) used by variable 0x42. | |||
2006-05-04 | (svn r4738) - Newstations: attach all sprite group cargo types, not just the ↵ | peter1138 | |
default and purchase pseudo types, to a station spec. | |||
2006-03-31 | (svn r4201) - Codechange: Do for _engine_info[] what we do for ↵ | peter1138 | |
_*_vehicle_info[]; create and use a function to retrieve data, and ensure constness. | |||
2006-03-26 | (svn r4128) - CodeChange: Add proper semantics for CargoID for such ↵ | Darkvater | |
variables instead of using the general byte-type. | |||
2006-03-01 | (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring ↵ | peter1138 | |
them. Currently the second colour is fixed to be the player's colour. | |||
2006-02-28 | (svn r3684) - NewGRF: Support loading of miscellaneous flags (not used yet) | peter1138 | |
2006-02-13 | (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and ↵ | peter1138 | |
remove global variable to return data as we can now access this directly. | |||
2006-02-11 | (svn r3586) - NewGRF: Load callback masks for all vehicle types. | peter1138 | |
2006-02-03 | (svn r3524) - Split newgrf features from engine.[ch] into ↵ | peter1138 | |
newgrf_engine.[ch], and add the new files to project files. | |||
2006-01-12 | (svn r3396) - Autoreplace changes: | peter1138 | |
- Change fixed array per player to a single pool. This avoids future problems with vehicle numbers and decreases savegame size. Engine replacements from previous savegames will be lost. - Move engine replacement code from players.c to engine.c. (thanks to blathijs for rewriting this) | |||
2006-01-07 | (svn r3388) - NewGRF: Allow train running cost class to differ from engine ↵ | peter1138 | |
class. Also fix typo in r3384. | |||
2006-01-05 | (svn r3365) Staticise 36 functions | tron | |
2005-12-18 | (svn r3316) - NewGRF: Unload engine names before loading grf files. This ↵ | peter1138 | |
fixes names in climates where the engines don't get loaded. Renamed function to reflect its purpose. | |||
2005-12-15 | (svn r3308) BAD | tron | |
foo.h: int bar; GOOD foo.h: extern int bar; foo.c: int bar; | |||
2005-11-06 | (svn r3148) -NewGRF, Feature: Add support for cargo refitting specification ↵ | peter1138 | |
by cargo classes. | |||
2005-11-05 | (svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is ↵ | peter1138 | |
used, for example, by coal tenders. | |||
2005-10-20 | (svn r3071) -NewGRF: Add support for rail vehicle weight greater than 255 tons. | peter1138 | |
2005-10-18 | (svn r3059) Use bitfields to encode railtype and climates of engines instead ↵ | tron | |
of manual shifting/anding | |||
2005-10-04 | (svn r3017) -NewGRF: Implement sprite group unreferencing and unloading. | peter1138 | |
2005-10-01 | (svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, ↵ | tron | |
plus some related changes (mostly casts) | |||
2005-09-26 | (svn r2990) Remove _engine_original_sprites and replace all uses with ↵ | peter1138 | |
references to our (new) original engine/vehicle tables. | |||
2005-09-26 | (svn r2989) - Make engine/vehicle information tables constant. Duplicate ↵ | peter1138 | |
them so NewGRF data can be loaded without wiping out the default data. | |||
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* ↵ | Darkvater | |
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending | |||
2005-08-11 | (svn r2857) -Fix: PlayerID is not a valid type for a player-bit-field. ↵ | truelight | |
Partly reverted r2290 | |||
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-07-19 | (svn r2639) -Add: Added the vehicle names in table/engines.h so that you ↵ | celestar | |
know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation | |||
2005-07-01 | (svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies | tron | |
2005-06-07 | (svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[] | tron | |
2005-06-06 | (svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), ↵ | hackykid | |
and the callback that goes with it. - Codechange: Remove some magic numbers (PALETTE_CRASH) | |||
2005-06-06 | (svn r2415) - Fix: [newgrf] Powered Wagons - Don't assume an undefined ↵ | hackykid | |
callback will fail. | |||
2005-06-06 | (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback ↵ | hackykid | |
that goes with it. |