Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-06 | (svn r7079) -Codechange: Move an array to the only place it is used. | peter1138 | |
2006-10-28 | (svn r6977) Use the pool macros for the EngineRenew pool | tron | |
2006-09-04 | (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines ↵ | rubidium | |
more uniform. -Cleanup: whitespace alignment of a few tables. | |||
2006-08-28 | (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else ↵ | rubidium | |
{' -> '} else {', tabs between code and comment, etc. | |||
2006-08-26 | (svn r6137) -Codechange: some very minor cleanups: | truelight | |
- Start using DeleteXXX for every pool item, not manually doing it - Use some wrapper to improve logic - Rewrote some pieces to improve logic | |||
2006-08-22 | (svn r6049) -Codechange: forgot EngineRenew in r6047 | truelight | |
-Codechange: cleaned up the EngineRenew code a bit (coding style mostly) -Codechange: forgot the correct comment in station_cmd -Codechange: move pool-stuff to engine.h, like we always do | |||
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵ | rubidium | |
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. | |||
2006-08-20 | (svn r5999) -Feature: change the original date format to a 32 bits format ↵ | rubidium | |
based at the year 0. The game date subsystem now allows someone to start in the year 0 and continue up to the year 5 000 000. However, you currently cannot build anything before 1920 as there is no newgrf support for dates before 1920 or after 2090 yet. | |||
2006-08-15 | (svn r5919) -Cleanup: use the type Date when the variable really is a date | rubidium | |
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron | |
2006-06-14 | (svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but ↵ | tron | |
better than raw numbers | |||
2006-06-09 | (svn r5201) - NewGRF: add loading of default refit costs. This information ↵ | peter1138 | |
is not yet used | |||
2006-06-04 | (svn r5105) - NewGRF: Move callbackmask from *VehicleInfo to EngineInfo. ↵ | peter1138 | |
This simplifies code that works with more than one vehicle type. | |||
2006-05-18 | (svn r4902) Newgrf : Introduction of the newgrf_cargo files. | belugas | |
Clearing engine and newgrf_engine from cargo related structures. Apart from moving stuff cargo related, there is nothing really newcargo for now. | |||
2006-05-17 | (svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' ↵ | peter1138 | |
within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies. | |||
2006-05-17 | (svn r4896) - NewGRF: add support for vehicle property 0x25 (user defined ↵ | peter1138 | |
data) used by variable 0x42. | |||
2006-05-04 | (svn r4738) - Newstations: attach all sprite group cargo types, not just the ↵ | peter1138 | |
default and purchase pseudo types, to a station spec. | |||
2006-03-31 | (svn r4201) - Codechange: Do for _engine_info[] what we do for ↵ | peter1138 | |
_*_vehicle_info[]; create and use a function to retrieve data, and ensure constness. | |||
2006-03-26 | (svn r4128) - CodeChange: Add proper semantics for CargoID for such ↵ | Darkvater | |
variables instead of using the general byte-type. | |||
2006-03-01 | (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring ↵ | peter1138 | |
them. Currently the second colour is fixed to be the player's colour. | |||
2006-02-28 | (svn r3684) - NewGRF: Support loading of miscellaneous flags (not used yet) | peter1138 | |
2006-02-13 | (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and ↵ | peter1138 | |
remove global variable to return data as we can now access this directly. | |||
2006-02-11 | (svn r3586) - NewGRF: Load callback masks for all vehicle types. | peter1138 | |
2006-02-03 | (svn r3524) - Split newgrf features from engine.[ch] into ↵ | peter1138 | |
newgrf_engine.[ch], and add the new files to project files. | |||
2006-01-12 | (svn r3396) - Autoreplace changes: | peter1138 | |
- Change fixed array per player to a single pool. This avoids future problems with vehicle numbers and decreases savegame size. Engine replacements from previous savegames will be lost. - Move engine replacement code from players.c to engine.c. (thanks to blathijs for rewriting this) | |||
2006-01-07 | (svn r3388) - NewGRF: Allow train running cost class to differ from engine ↵ | peter1138 | |
class. Also fix typo in r3384. | |||
2006-01-05 | (svn r3365) Staticise 36 functions | tron | |
2005-12-18 | (svn r3316) - NewGRF: Unload engine names before loading grf files. This ↵ | peter1138 | |
fixes names in climates where the engines don't get loaded. Renamed function to reflect its purpose. | |||
2005-12-15 | (svn r3308) BAD | tron | |
foo.h: int bar; GOOD foo.h: extern int bar; foo.c: int bar; | |||
2005-11-06 | (svn r3148) -NewGRF, Feature: Add support for cargo refitting specification ↵ | peter1138 | |
by cargo classes. | |||
2005-11-05 | (svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is ↵ | peter1138 | |
used, for example, by coal tenders. | |||
2005-10-20 | (svn r3071) -NewGRF: Add support for rail vehicle weight greater than 255 tons. | peter1138 | |
2005-10-18 | (svn r3059) Use bitfields to encode railtype and climates of engines instead ↵ | tron | |
of manual shifting/anding | |||
2005-10-04 | (svn r3017) -NewGRF: Implement sprite group unreferencing and unloading. | peter1138 | |
2005-10-01 | (svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, ↵ | tron | |
plus some related changes (mostly casts) | |||
2005-09-26 | (svn r2990) Remove _engine_original_sprites and replace all uses with ↵ | peter1138 | |
references to our (new) original engine/vehicle tables. | |||
2005-09-26 | (svn r2989) - Make engine/vehicle information tables constant. Duplicate ↵ | peter1138 | |
them so NewGRF data can be loaded without wiping out the default data. | |||
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* ↵ | Darkvater | |
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending | |||
2005-08-11 | (svn r2857) -Fix: PlayerID is not a valid type for a player-bit-field. ↵ | truelight | |
Partly reverted r2290 | |||
2005-07-24 | (svn r2701) Insert Id tags into all source files | tron | |
2005-07-19 | (svn r2639) -Add: Added the vehicle names in table/engines.h so that you ↵ | celestar | |
know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation | |||
2005-07-01 | (svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies | tron | |
2005-06-07 | (svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[] | tron | |
2005-06-06 | (svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), ↵ | hackykid | |
and the callback that goes with it. - Codechange: Remove some magic numbers (PALETTE_CRASH) | |||
2005-06-06 | (svn r2415) - Fix: [newgrf] Powered Wagons - Don't assume an undefined ↵ | hackykid | |
callback will fail. | |||
2005-06-06 | (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback ↵ | hackykid | |
that goes with it. | |||
2005-06-03 | (svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit ↵ | hackykid | |
capacity' callback slightly more correct. | |||
2005-06-01 | (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf ↵ | hackykid | |
callbacks. - Feature: [newgrf] Implement the 'refit capacity' callback. | |||
2005-05-14 | (svn r2306) - CodeChange: Check the last commands; refits. This needed an ↵ | Darkvater | |
extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks" | |||
2005-05-11 | (svn r2290) - CodeChange: protect the next batch of commands. This brings us ↵ | Darkvater | |
to a total of 61, which is 53% :) - CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before. - CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions. - CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt. - CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security". Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm. - CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments. |