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2021-09-12Doc: update multiplayer documentation with latest changes (#9552)Patric Stout
Although several places were fixed during the PR making the change, not all made it in this document. While at it, removed all kinds of Markdown warnings by an excessive usage of spacebar in this document.
2021-08-22Doc: guidelines on english.txt or translation changes in PRs. (#9505)frosch
2021-08-18Fix a18188a: "Meaningful" is misspelled in landscape grid documentation. (#9498)Joan Josep
2021-07-20Feature: allow the use of TURN to connect client and server togetherPatric Stout
TURN is a last resort, used only if all other methods failed. TURN is a relay approach to connect client and server together, where openttd.org (by default) is the middleman. It is very unlikely either the client or server cannot connect to the STUN server, as they are both already connected to the Game Coordinator. But in the odd case it does fail, estabilishing the connection fails without any further possibility to recover.
2021-07-16Doc: explain in a bit more detail how we implemented STUNPatric Stout
2021-07-11Feature: parse the console settings the same way as config settingsRubidium
Now you can use things like `set server_game_type public` instead of having to guess the number, which would not be written into the configuration file nor would it be shown when doing `set server_game_type`.
2021-07-11Add: allow setting your server visibility to "invite-only" (#9434)Patric Stout
In this mode you do register to the Game Coordinator, but your server will not show up in the public server listing. You can give your friends the invite code of the server with which they can join.
2021-07-10Doc: explain the binary structure of scripts custom data (#9425)Loïc Guilloux
2021-07-02Doc: guidelines for network-compatible patch-packs that want to add fields ↵Patric Stout
to existing chunks
2021-07-02Doc: explain the binary structure of our (new) savegamesPatric Stout
2021-04-24Doc: provide a visual representation of the company colour ranges (#8546)Andy
Co-authored-by: rubidium42 <rubidium42@users.noreply.github.com>
2021-04-12Change: add some hints about the getaddrinfo warning to the troubleshooting ↵Rubidium
part of the documentation
2021-02-14Doc: Add labels to landscape grid description. (#8452)Joan Josep
2021-01-22Doc: add a png representation of the palette overlaid with indexes (decimal) ↵Andy
(#8547)
2020-12-02Fix: SpellingTocho Tochev
2020-06-27Doc: Acknowledge integer type mismatch in certain admin packets using ↵duck
AdminUpdateType (#8238)
2020-01-26Feature: NewGRF callback profiling (#7868)Niels Martin Hansen
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2019-11-13Doc: revised README to be more helpful to casual GitHub visitorsAndy
2019-10-20Doc: rename HOWTO_compile_lang_files.mdAndy
No need for the caps, no other pattern of "HOWTO" in file names.
2019-10-20Doc: rename the modified filesglx
2019-10-20Doc: convert some docs to markdown (without rename)Andy
2019-10-19Doc: split compiling instructions from README, as they aren't required for ↵Andy
casual GitHub visitors
2019-10-17Doc: drop Readme_OS2, it has aged, let it go gracefullyAndy
2019-09-29Fix: Some typos found using codespellJMcKiern
2019-06-30Feature: Multi-tile docks and docking points.peter1138
2019-05-14Add: [Win32] GDI engine for font glyph rendering as a replacement for ↵Michael Lutz
including FreeType. Building with FreeType is still possible and will take precedence over the GDI renderer, but the project files don't include FreeType anymore by default. Combining GDI rendering with ICU text layout is untested.
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-03-02Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)Eddi-z
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
2019-01-26Add: Visual Studio 2019 project filesNiels Martin Hansen
2019-01-11Doc: replace 4 references to SVN with Git #6698 (#7036)Andy
2019-01-10Doc: Fix a few typos in docs/multiplayer.txtnikolas
2018-12-26Update: Readme_Windows_MSVC documentation now reflects the current reality againPatric Stout
It was not updated for a while, and kinda out-of-date. This should bring it back to reality.
2018-08-04Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid.J0an Josep
2018-08-04Fix #6805: (Doc) Road depot and stations (except rail stations and ↵J0anJosep
waypoints) do not use m8 for railtype.
2018-07-26Change: Extend rail types to 64 (6 bit storage)Peter Nelson
2018-07-26Change: Move rail type bits from m3 to m8.Peter Nelson
2018-07-26Change: Extend map array by 2 bytes with a uint16.Peter Nelson
2018-06-05Update: Document DOS music loadingNiels Martin Hansen
2018-04-21Cleanup: Use new filename for README file. (#6738)Ricardo N Feliciano
2015-03-28(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).alberth
2014-12-24(svn r27091) -Fix [FS#6170] (r27012): Make manpage more portable. (bentley)frosch
2014-10-14(svn r27012) -Change: improvements to the man page (bentley)rubidium
2014-10-04(svn r26955) -Fix [FS#6126]: owner of road depot road types were not ↵rubidium
properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
2014-09-21(svn r26877) -Update: documentation about the map arrayrubidium
2014-09-07(svn r26788) -Add: Desync replay option to skip/replay failed commandsfrosch
2014-04-12(svn r26458) -Doc: Correct a few spelling mistakes (__ln__)planetmaker
2014-02-24(svn r26372) -Doc [FS#5927]: Typos.frosch
2014-02-23(svn r26370) -Doc: Desync debugging and command replaying.frosch
2013-10-12(svn r25844) -Change: Increase maximum number of object instances on the map ↵frosch
from 64k to about 16M.
2013-10-12(svn r25833) -Codechange: Move ObjectType from map array into pool item.frosch