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2010-01-18(svn r18865) -Doc: update the manpagerubidium
2010-01-04(svn r18719) -Feature: don't delete the rough/rocky status of a tile when ↵yexo
it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
2010-01-04(svn r18711) -Doc: update landscape documentation about m1 (tile owner)yexo
2010-01-03(svn r18706) -Cleanup: remove docs/Manual.txt and ↵yexo
docs/OSX_install_instructions.txt, the contents of those are already in readme.txt and they were outdated. Add docs/obm_format.txt and docs/obs_format.txt to Makefile.bundle Add several documentation files to the windows installer
2010-01-03(svn r18704) -Doc: update the 'Compiling OpenTTD using Microsoft Visual C++' ↵yexo
documentation
2010-01-01(svn r18684) -Fix: for some "man"s an empty line is an errorrubidium
2010-01-01(svn r18683) -Fix: it's not an otherrubidium
2009-12-27(svn r18650) -Fix: in the case of level crossing, location of the owner of ↵smatz
road was documented wrongly (Eddi)
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-10-22(svn r17845) -Fix (r17744): Missing 'g' in sed command.frosch
2009-10-22(svn r17844) -Fix (r17790): typo in the documentationrubidium
2009-10-17(svn r17790) -Feature: translatable base sound/graphics set descriptionsrubidium
2009-09-10(svn r17493) -Codechange: store the depot index on the maprubidium
2009-08-15(svn r17196) -Update: the man page; add the sound set stuff and make a few ↵rubidium
things a bit clearer
2009-08-13(svn r17165) -Update: tweak obs/obg format description slightlyrubidium
2009-08-09(svn r17139) -Change: add the concept of sound setsrubidium
2009-08-09(svn r17136) -Fix: Some typos in .obg stuff.frosch
2009-07-22(svn r16911) -Update: map array documentationrubidium
2009-06-30(svn r16698) -Document: update documentation pointing to the old translator ↵rubidium
tool.
2009-06-12(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.htmlyexo
2009-06-10(svn r16555) -Feature [FS#570]: ability to enter server and company password ↵smatz
via command line when joining a server (based on patch by Progman, Ammler and planetmaker)
2009-03-02(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making ↵rubidium
it possible to remove someone's tram tracks. -Feature: allow building road stops on road/tram tracks of competitors.
2009-02-21(svn r15543) -Change: allow the default debug level of 6 for a dedicated ↵rubidium
server to be overriden by -d (if used after -D).
2009-02-05(svn r15364) -Update: the man pagerubidium
2009-01-28(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ ↵belugas
object, in order to keep the Unmovable type free of any irrelevant data
2009-01-05(svn r14846) -Doc: strgen hasn't been part of the trunk/release binaries for ↵rubidium
quite a while, so point to the precompiled strgen package instead.
2008-12-20(svn r14708) -Change: update a few urls and fix some small errors/missing ↵rubidium
things in a few documents.
2008-11-23(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map ↵frosch
array instead of the construction year. Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-18(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid ↵smatz
after importing older savegame and during town generation -Codechange: rewrite parts of code responsible for caching index of nearest town
2008-10-25(svn r14528) -Codechange: cache the closest town for all road tiles instead ↵rubidium
of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
2008-09-15(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.frosch
2008-09-03(svn r14240) -Doc: add a few pointers/"howto"-ish lines to the obg format ↵rubidium
documentation about what it does and does not do and how you should fill the data.
2008-08-31(svn r14197) -Codechange: rework (original) base graphics determination ↵rubidium
methods. This yields in the following: -Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible. -Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics. -Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-02(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals ↵rubidium
are drawn using the old Patch-like PBS sprites. (michi_cc)
2008-08-02(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)rubidium
2008-07-26(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.frosch
2008-07-20(svn r13757) -Doc: Update the man fileskidd13
2008-04-17(svn r12746) -Codechange: Add map storage for station animation framepeter1138
2008-03-06(svn r12347) -Feature(ette): Increase house animation frame number from 32 ↵frosch
to 128.
2008-02-10(svn r12099) -Documentation: add new RailGroundType to landscape.htmlsmatz
2008-02-06(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer ↵frosch
needed. Removed.
2008-02-02(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ↵peter1138
the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the original water type.
2008-01-31(svn r12029) -Feature: Allow trees on shore.frosch
2008-01-31(svn r12027) -Documentation: Update 'landscape.html' and ↵frosch
'landscape_grid.html' to reflect reality and add some details.
2008-01-25(svn r11984) -Fix: Also draw corner shores under rail tracks.frosch
2008-01-24(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken ↵rubidium
in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
2008-01-24(svn r11975) -Documentation: Distinguish between station types in ↵frosch
'landscape_grid.html'.
2008-01-20(svn r11934) -Codechange: add persistent random data for river and canal tiles.peter1138
2007-12-07(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always ↵rubidium
returned to water, even when it should've been canals.
2007-10-20(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by ↵rubidium
frosch.