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2006-12-28(svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.rubidium
-Change: make readme.txt UTF-8 instead of ISO 8859-15. -Change: some indenting, aligning and other small textual changes. -Add: some comments about port forwarding and NewGRF over the net..
2006-12-28(svn r7588) -Change: [OSX] removed the flag JAGUAR since it didn't work anywaybjarni
Also removed all the Makefile code regarding this flag since it's no longer needed Removed documentation about special limitations regarding running the game on OSX 10.2 OpenTTD now officially needs OSX 10.3.9 to work correctly (the trunk needed that for months)
2006-12-27(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary ↵celestar
rail/road combinations (including signals)
2006-12-21(svn r7527) -Update appropiate files with release information for 0.5.0-RC1Darkvater
2006-09-12(svn r6443) -Fix (r6001): Please update the documentation if you mess with ↵Darkvater
the _m[] bits!
2006-08-12(svn r5866) - Forward-port the release-changes from the 0.4 branch back to ↵Darkvater
trunk. This ensures an updated changelog, known-bugs, etc.
2006-07-31(svn r5688) - Forward-port the release-changes from the 0.4 branch back to ↵Darkvater
trunk. This ensures an updated changelog, known-bugs, etc.
2006-06-29(svn r5425) - Forword-port r5424 from the 0.4 branch to trunkpeter1138
2006-06-28(svn r5415) - Forward-port the release-changes from the 0.4 branch back to ↵Darkvater
trunk. This ensures an updated changelog, known-bugs, etc.
2006-06-21(svn r5326) Remove the indicator bit for custom waypoint graphics, because ↵tron
it just contains redundant information Yup-yup-ed by: peter1138
2006-06-09(svn r5203) Some bits were incorrectly marked as usedtron
2006-06-05(svn r5136) Fix various style bugs:tron
- Trailing whitespace - Trailing empty lines - Missing newline at EOF - Missing svn:eol-style native
2006-05-03(svn r4724) - Newstations: Add per-tile random data for station tiles.peter1138
2006-04-16(svn r4450) - NewStations, rename *CustomStationSprite() to ↵peter1138
*CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics.
2006-03-31(svn r4208) - Update OS/2 readme on trunk, sorry for all the commits!orudge
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-26(svn r4123) - Forward-port the release-changes from the 0.4 branch back to ↵Darkvater
trunk. This ensures an updated changelog, known-bugs, etc.
2006-03-25(svn r4103) updated mac documentation to mention the fact that it's a triple ↵bjarni
binary
2006-03-24(svn r4084) -Documentation: [OSX] changed OSX specific docsbjarni
-added an explanation to why there is a special Jaguar download (people appears to download it even when they should download the other one) -removed the long outdated README_if_game_crashed_on_OSX.txt
2006-03-14(svn r3856) Distinct between bridge ramps and bridge middle partstron
2006-02-26(svn r3676) -Change: [OSX] changed info about package to how to install the gamebjarni
the package is long gone and people don't read a doc about a missing package when they don't expect to find one the doc is called install even though it's not a real install and have nothing to do with make install. People just read it the first time they see it when it's called install ;)
2006-02-01(svn r3507) - Fix: [Makefile] Make sure the ICON_DIR gets created before ↵matthijs
copying files there. - Fix: Fix small syntactic error in the manpage.
2006-01-29(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it ↵Darkvater
in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-27(svn r3451) - Fix documentation; PBS bits were missing for bridgeDarkvater
2006-01-26(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destinationDarkvater
- Fix: wrong documentation of trees (Tron)
2006-01-16(svn r3401) (Hopefully) fix some inaccuraciestron
2006-01-15(svn r3400) Convert the bit patterns to big endian notationtron
2006-01-15(svn r3399) Simplify markuptron
2006-01-15(svn r3398) Remove TTDp nomenclaturetron
2005-12-21(svn r3328) - Fix: [ 1352739 ] landscape_grid.html showing wrong bit usage ↵Darkvater
(belugas)
2005-12-21(svn r3327) - Fix: [ 1373581 ] landscape.html documentation. Railway types ↵Darkvater
are stored in m3, not m4. According to the mask (RAILTYPE_MASK), this is should be 0..1 but 0..3 are actually reserved. (egladil)
2005-12-18(svn r3318) - Codechange: [FS#27] MSVC projectfile & documentation update ↵Darkvater
(bociusz)
2005-12-14(svn r3299) Remove the unimplemented -l option, which should select the languagetron
2005-11-16(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. ↵peter1138
This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct. - Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
2005-10-18(svn r3062) - Add visual representation of possible text-colours instead of ↵Darkvater
dubious and confusing textfile
2005-10-04(svn r3013) Update the documentation: The 'owner' attribute was renamed to ↵tron
'm1' long ago
2005-07-29(svn r2749) Fix typo in the tile documentationtron
2005-07-27(svn r2723) Make the manual page more informativetron
2005-07-21(svn r2659) Catch up with reality in the landscape documentationtron
2005-07-07(svn r2529) - Fix: PBS signals showed up as normal signals with the query toolDarkvater
- Update landscape_grid.html to show busy bits used by PBS.
2005-07-07(svn r2527) - Clarify map-description file. Bits are from left to right with ↵Darkvater
the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear?
2005-07-06(svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs. hackykid
2005-07-04(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows ↵hackykid
multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. - Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings. - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-06-30(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in ↵celestar
_map_hi for rails, in order to make way for pbs
2005-05-21(svn r2354) Update OpenTTD for 0.4.0.1 releaseorudge
2005-03-19(svn r2032) -Codechange: A less hackish version of SVN version detection for ↵Celestar
OS/2 (orudge)
2005-03-19(svn r2028) Added detection of SVN version (rev.c generation) for OS/2, ↵celestar
updated readme, initial clipboard support (orudge)
2005-03-11(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added ↵Darkvater
some additional info
2005-03-11(svn r1988) - Docs: Added graphical representation of tile-data to docs sectionDarkvater
2005-02-02(svn r1768) -Codechange: Store town index in _map2 of town tilescelestar
Moved house type from _map2 to _map3_hi for MP_HOUSE Moved foundation and roadworks from _map2 to _map3 for MP_STREET This increases game speed by a factor of around 15(!) if many cities are around. Converting an old game is done automagically, but can take a while