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2019-05-14Add: [Win32] GDI engine for font glyph rendering as a replacement for ↵Michael Lutz
including FreeType. Building with FreeType is still possible and will take precedence over the GDI renderer, but the project files don't include FreeType anymore by default. Combining GDI rendering with ICU text layout is untested.
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-03-02Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)Eddi-z
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
2019-01-26Add: Visual Studio 2019 project filesNiels Martin Hansen
2019-01-11Doc: replace 4 references to SVN with Git #6698 (#7036)Andy
2019-01-10Doc: Fix a few typos in docs/multiplayer.txtnikolas
2018-12-26Update: Readme_Windows_MSVC documentation now reflects the current reality againPatric Stout
It was not updated for a while, and kinda out-of-date. This should bring it back to reality.
2018-08-04Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid.J0an Josep
2018-08-04Fix #6805: (Doc) Road depot and stations (except rail stations and ↵J0anJosep
waypoints) do not use m8 for railtype.
2018-07-26Change: Extend rail types to 64 (6 bit storage)Peter Nelson
2018-07-26Change: Move rail type bits from m3 to m8.Peter Nelson
2018-07-26Change: Extend map array by 2 bytes with a uint16.Peter Nelson
2018-06-05Update: Document DOS music loadingNiels Martin Hansen
2018-04-21Cleanup: Use new filename for README file. (#6738)Ricardo N Feliciano
2015-03-28(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).alberth
2014-12-24(svn r27091) -Fix [FS#6170] (r27012): Make manpage more portable. (bentley)frosch
2014-10-14(svn r27012) -Change: improvements to the man page (bentley)rubidium
2014-10-04(svn r26955) -Fix [FS#6126]: owner of road depot road types were not ↵rubidium
properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
2014-09-21(svn r26877) -Update: documentation about the map arrayrubidium
2014-09-07(svn r26788) -Add: Desync replay option to skip/replay failed commandsfrosch
2014-04-12(svn r26458) -Doc: Correct a few spelling mistakes (__ln__)planetmaker
2014-02-24(svn r26372) -Doc [FS#5927]: Typos.frosch
2014-02-23(svn r26370) -Doc: Desync debugging and command replaying.frosch
2013-10-12(svn r25844) -Change: Increase maximum number of object instances on the map ↵frosch
from 64k to about 16M.
2013-10-12(svn r25833) -Codechange: Move ObjectType from map array into pool item.frosch
2013-07-13(svn r25598) -Doc: Implications of the asynchronous processing of the rcon ↵planetmaker
content command on send time of ADMIN_SERVER_ADMIN_RCON and ADMIN_SERVER_ADMIN_RCON_END packets
2013-06-09(svn r25349) -Add: explanation of the link graph's inner workingsfonsinchen
2013-04-05(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a ↵rubidium
number of small errors (Juanjo)
2012-05-16(svn r24257) -Fix [FS#5112]: update some outdated documentation and make is ↵rubidium
somewhat more consistent
2011-11-08(svn r23168) -Feature [FS#1824]: always draw fences around field tilesyexo
2011-10-30(svn r23065) -Add: -q option to read a savegame, write some general info and ↵yexo
exit
2011-10-04(svn r23000) -Feature: Base graphics sets can now specify a preferred ↵michi_cc
blitter which OpenTTD uses to decide which blitter to load.
2011-09-15(svn r22939) -Merge: release documentation updates from 1.1rubidium
2011-05-31(svn r22529) -Doc (r22419): Reflect removal of '-i' option in documentation.frosch
2011-02-16(svn r22090) -Doc: Explain OpenTTD's ports and their role in multiplayer and ↵planetmaker
especially for servers
2011-01-20(svn r21871) -Doc: terraforming/clearing limits (dihedral)rubidium
2011-01-20(svn r21870) -Doc: Mention 'joan' in the admin network documentation.frosch
2011-01-16(svn r21823) -Documentation: update the style used in several documentation ↵smatz
files
2010-12-31(svn r21676) -Prepare 1.1.0-beta2planetmaker
2010-12-30(svn r21668) -Feature: command logging using the admin interface (dihedral)rubidium
2010-11-30(svn r21365) -Document: the reasoning for some of the network configuration ↵rubidium
defaults
2010-11-28(svn r21349) -Doc: relayout and tweak the multiplayer documentation a bit; ↵rubidium
e.g. no real need to tell that the network code was rewritten in 0.3.5
2010-11-23(svn r21304) -Fix (r21005): some typos in documentation (Xaroth)glx
2010-11-20(svn r21264) -Change: compress some PNGs more efficientlyrubidium
2010-10-21(svn r21005) -Document: the admin network protocol on a high(er) level ↵rubidium
(dihedral)
2010-09-15(svn r20811) -Fix [FS#4079]: the colour palette file in the docs/ directory ↵yexo
was broken
2010-08-27(svn r20639) -Add: random bits to object tilesrubidium
2010-08-27(svn r20633) -Cleanup: and clarify some bits in the landscape documentation ↵rubidium
and make them pass the validator again.
2010-08-26(svn r20621) -Codechange: move animation frames of houses, objects and ↵rubidium
industries to m7 (same as airports and stations)
2010-08-14(svn r20490) -Change: merge the extra GRF sources so updating them becomes a ↵rubidium
bit easier. The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.