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2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-03-02Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)Eddi-z
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
2019-01-26Add: Visual Studio 2019 project filesNiels Martin Hansen
2019-01-11Doc: replace 4 references to SVN with Git #6698 (#7036)Andy
2019-01-10Doc: Fix a few typos in docs/multiplayer.txtnikolas
2018-12-26Update: Readme_Windows_MSVC documentation now reflects the current reality againPatric Stout
It was not updated for a while, and kinda out-of-date. This should bring it back to reality.
2018-08-04Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid.J0an Josep
2018-08-04Fix #6805: (Doc) Road depot and stations (except rail stations and ↵J0anJosep
waypoints) do not use m8 for railtype.
2018-07-26Change: Extend rail types to 64 (6 bit storage)Peter Nelson
2018-07-26Change: Move rail type bits from m3 to m8.Peter Nelson
2018-07-26Change: Extend map array by 2 bytes with a uint16.Peter Nelson
2018-06-05Update: Document DOS music loadingNiels Martin Hansen
2018-04-21Cleanup: Use new filename for README file. (#6738)Ricardo N Feliciano
2015-03-28(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).alberth
2014-12-24(svn r27091) -Fix [FS#6170] (r27012): Make manpage more portable. (bentley)frosch
2014-10-14(svn r27012) -Change: improvements to the man page (bentley)rubidium
2014-10-04(svn r26955) -Fix [FS#6126]: owner of road depot road types were not ↵rubidium
properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
2014-09-21(svn r26877) -Update: documentation about the map arrayrubidium
2014-09-07(svn r26788) -Add: Desync replay option to skip/replay failed commandsfrosch
2014-04-12(svn r26458) -Doc: Correct a few spelling mistakes (__ln__)planetmaker
2014-02-24(svn r26372) -Doc [FS#5927]: Typos.frosch
2014-02-23(svn r26370) -Doc: Desync debugging and command replaying.frosch
2013-10-12(svn r25844) -Change: Increase maximum number of object instances on the map ↵frosch
from 64k to about 16M.
2013-10-12(svn r25833) -Codechange: Move ObjectType from map array into pool item.frosch
2013-07-13(svn r25598) -Doc: Implications of the asynchronous processing of the rcon ↵planetmaker
content command on send time of ADMIN_SERVER_ADMIN_RCON and ADMIN_SERVER_ADMIN_RCON_END packets
2013-06-09(svn r25349) -Add: explanation of the link graph's inner workingsfonsinchen
2013-04-05(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a ↵rubidium
number of small errors (Juanjo)
2012-05-16(svn r24257) -Fix [FS#5112]: update some outdated documentation and make is ↵rubidium
somewhat more consistent
2011-11-08(svn r23168) -Feature [FS#1824]: always draw fences around field tilesyexo
2011-10-30(svn r23065) -Add: -q option to read a savegame, write some general info and ↵yexo
exit
2011-10-04(svn r23000) -Feature: Base graphics sets can now specify a preferred ↵michi_cc
blitter which OpenTTD uses to decide which blitter to load.
2011-09-15(svn r22939) -Merge: release documentation updates from 1.1rubidium
2011-05-31(svn r22529) -Doc (r22419): Reflect removal of '-i' option in documentation.frosch
2011-02-16(svn r22090) -Doc: Explain OpenTTD's ports and their role in multiplayer and ↵planetmaker
especially for servers
2011-01-20(svn r21871) -Doc: terraforming/clearing limits (dihedral)rubidium
2011-01-20(svn r21870) -Doc: Mention 'joan' in the admin network documentation.frosch
2011-01-16(svn r21823) -Documentation: update the style used in several documentation ↵smatz
files
2010-12-31(svn r21676) -Prepare 1.1.0-beta2planetmaker
2010-12-30(svn r21668) -Feature: command logging using the admin interface (dihedral)rubidium
2010-11-30(svn r21365) -Document: the reasoning for some of the network configuration ↵rubidium
defaults
2010-11-28(svn r21349) -Doc: relayout and tweak the multiplayer documentation a bit; ↵rubidium
e.g. no real need to tell that the network code was rewritten in 0.3.5
2010-11-23(svn r21304) -Fix (r21005): some typos in documentation (Xaroth)glx
2010-11-20(svn r21264) -Change: compress some PNGs more efficientlyrubidium
2010-10-21(svn r21005) -Document: the admin network protocol on a high(er) level ↵rubidium
(dihedral)
2010-09-15(svn r20811) -Fix [FS#4079]: the colour palette file in the docs/ directory ↵yexo
was broken
2010-08-27(svn r20639) -Add: random bits to object tilesrubidium
2010-08-27(svn r20633) -Cleanup: and clarify some bits in the landscape documentation ↵rubidium
and make them pass the validator again.
2010-08-26(svn r20621) -Codechange: move animation frames of houses, objects and ↵rubidium
industries to m7 (same as airports and stations)
2010-08-14(svn r20490) -Change: merge the extra GRF sources so updating them becomes a ↵rubidium
bit easier. The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
2010-08-13(svn r20482) -Codechange: move some object related information off the map ↵rubidium
and unify the relation objects have to towns