Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron | |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron | |
2005-06-20 | (svn r2465) Remove some unreachable code | tron | |
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater | |
2005-05-16 | (svn r2334) - Fix (regression): moved togglefullscreen into the ↵ | Darkvater | |
video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. | |||
2005-05-12 | (svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), ↵ | Darkvater | |
CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame(). - CodeChange: renamed CmdTrainGotoDepot() to CmdSendTrainToDepot() to be consistent with other depot commands. - CodeChange: 'newgame' console command now calls the unabused GenRandomNewGame(). For the server it still creates a new game, a client quits the game and continues in SP. - CodeChange: in the game-difficulty window, setup the disabled buttons on window creation, not every redraw. | |||
2005-05-04 | (svn r2266) - Feature: it is now possible to start a dedicated server on ↵ | Darkvater | |
Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output | |||
2005-04-02 | (svn r2130) Various spelling fixes in messages. | pasky | |
2005-04-02 | (svn r2118) - Fix: Fix compilation with network disabled, and comment out ↵ | Darkvater | |
some of the warnings (unused function) | |||
2005-03-24 | (svn r2047) -Fix: never commit your own personal changes... :( | truelight | |
2005-03-24 | (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h | truelight | |
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking) | |||
2005-03-24 | (svn r2043) -Fix: committed too many files in the last commit | truelight | |
2005-03-24 | (svn r2042) -Fix: forgot to remove a printf ;) | truelight | |
2005-03-01 | (svn r1918) -Fix: [ 1101874 ] Dedicated server now accepts '-g' (load game) ↵ | truelight | |
as param | |||
2005-02-23 | (svn r1910) Move two variables out of variables.h which are only used locally | tron | |
2005-02-05 | (svn r1805) Teach the driver layer a few things about const correctness | tron | |
2005-02-05 | (svn r1803) Move debugging stuff into files of it's own | tron | |
2005-02-04 | (svn r1794) Make the dedicated server compile again under MorphOS (tokai) | tron | |
2005-01-23 | (svn r1615) -Fix: [1107350] console ignoring return character occasionally. ↵ | darkvater | |
For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input) | |||
2005-01-23 | (svn r1610) Remove trailing whitespace (last time ever, i hope) | tron | |
2005-01-22 | (svn r1591) Make dedicated servers on OS/2 check for input the UNIX way | tron | |
2005-01-16 | (svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), ↵ | darkvater | |
is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness -Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts -Fix: [1103069] console backspace key with ded server; fixed due to normal console handling -Fix: [1101963] console in dedicated server; see above -Fix: dedicated server also writes to log file if active | |||
2005-01-06 | (svn r1402) Trim trailing whitespace | tron | |
2004-12-27 | (svn r1281) -Fix: the OS/2 is now finished. Fixes: | truelight | |
- Networking - File selector issue - Keyboard input - Dedicated server console issue (use dedicated.cmd to open a server) - Plus many other minor issues | |||
2004-12-23 | (svn r1266) -Fix: fix some cygwin/mingw warnings | darkvater | |
-Note: when compiling with MinGW (-mno-cygwin) __MINGW32__ is defined; when compiling without it __CYGWIN32__ is defined. You need to set either -mno-cygwin (MinGW) or -mwin32 (Cygwin) to have WIN32 defined | |||
2004-12-23 | (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge) | truelight | |
Works fine, beside some minor stuff: - Network is not working yet - Keyboard is not working - No MIDI support - 'A few file selector bugs involving drives' | |||
2004-12-23 | (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled. | darkvater | |
-Fix: removed some warnings -Enabled ENABLE_NETWORK on windows again which I accidentally commented out. | |||
2004-12-22 | (svn r1236) MorphOS: added make release like in OSX (tokai) | bjarni | |
MorphOS: cleaned up the code telling the difference between AmigaOS and MorphOS (tokai) | |||
2004-12-20 | (svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a ↵ | truelight | |
dedicated server till enter was pressed. CTRL+D after a random key still does hang the dedicated server till enter is pressed. | |||
2004-12-19 | (svn r1173) -Fix: [Network] Console input in dedicated server for windows ↵ | truelight | |
was not working (Hackykid) | |||
2004-12-19 | (svn r1172) -Fix: [Network] Pressing CTRL+C in dedicated server now closed ↵ | truelight | |
the server | |||
2004-12-18 | (svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) ↵ | truelight | |
(GeniusDex) | |||
2004-12-18 | (svn r1152) -Add: [Network] Added signal handling (GeniusDex) | truelight | |
2004-12-13 | (svn r1056) -Fix: [Network] Give the dedicated-server always a console in ↵ | truelight | |
windows (sign_de) | |||
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |