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2005-07-12(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had s...Darkvater
2005-07-04(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows mu...hackykid
2005-04-24(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS...Darkvater
2005-04-07(svn r2161) - Fix: When resizing a window, the button is also visibly depressedDarkvater
2005-01-19(svn r1571) Feature: Visually enhanced autorail placingdominik
2005-01-04(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. A...darkvater
2005-01-03(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)truelight
2005-01-02(svn r1325) -Fixed eol-style properties on new files. Please before adding a ...darkvater
2004-12-23(svn r1254) - Fix: [ 993500 ] High bridge rendering errordominik
2004-12-09(svn r999) New icons for the network interface, newgrf gui and the tiny eurodominik
2004-09-17(svn r283) New checkpoint graphics (drawn by Eobet and George)dominik
2004-09-12(svn r213) -Fix: opntitle.dat, road crossings were owned by town for some ver...darkvater
2004-08-21(svn r99) Fix: [992726] No tunnel crash (Celestar)dominik
2004-08-13(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yetdominik
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight