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path: root/data/openttd.grf
AgeCommit message (Collapse)Author
2005-07-12(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had ↵Darkvater
special values that triggered palette-change
2005-04-07(svn r2161) - Fix: When resizing a window, the button is also visibly depressedDarkvater
- CodeChange: Use images as arrows in the scenario-date scroller, looks better - Feature: Clicked buttons with images/text now visibly depress their contents when pressed (eg it really seems like the button is moving) - Fix: Fix sprite offsets of the arrow sprites in openttd.grf
2005-01-19(svn r1571) Feature: Visually enhanced autorail placingdominik
When using the autorail tool, the rail pieces which are going to be build are highlighted. If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
2005-01-04(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. ↵darkvater
Anywhere where there are horizontal scrollers these are now left/right arrows
2005-01-03(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)truelight
-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-02(svn r1325) -Fixed eol-style properties on new files. Please before adding a ↵darkvater
new file to svn use: "svn propset svn:eol-style native <filename's>"!! -Fix: the level land icon no longer flashes (was palette colour)
2004-12-23(svn r1254) - Fix: [ 993500 ] High bridge rendering errordominik
- Changed button to open landscaping toolbar
2004-12-09(svn r999) New icons for the network interface, newgrf gui and the tiny eurodominik
2004-09-17(svn r283) New checkpoint graphics (drawn by Eobet and George)dominik
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight