Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-27 | (svn r2994) Another small hack regarding currencies: add a #define to ↵ | tron | |
emulate a variable, that holds the current currency; again this should increase readability | |||
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* ↵ | Darkvater | |
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending | |||
2005-08-07 | (svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth ↵ | tron | |
about the custom currency behind a #define | |||
2005-08-06 | (svn r2816) Forgot an Id tag and an #include | tron | |
2005-08-06 | (svn r2815) Store the currency information in one central place instead of ↵ | tron | |
scattering it in several unrelated files |