Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-08-20 | (svn r5964) -Feature: FS#131 Slovenian currency (MeusH) | bjarni | |
2006-08-17 | (svn r5934) -Cleanup: forgot some conversions to Year and to Date | rubidium | |
-Cleanup: use _cur_year instead of _date for some (year based) comparisons -Cleanup: remove a magic number in favour of another (less) magic number | |||
2006-04-20 | (svn r4487) - Codechange: replace the custom currency magic number 23 with a ↵ | peter1138 | |
define | |||
2005-09-27 | (svn r2994) Another small hack regarding currencies: add a #define to ↵ | tron | |
emulate a variable, that holds the current currency; again this should increase readability | |||
2005-09-18 | (svn r2962) - const correctness for all Get* functions and most Draw* ↵ | Darkvater | |
functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending | |||
2005-08-07 | (svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth ↵ | tron | |
about the custom currency behind a #define | |||
2005-08-06 | (svn r2816) Forgot an Id tag and an #include | tron | |
2005-08-06 | (svn r2815) Store the currency information in one central place instead of ↵ | tron | |
scattering it in several unrelated files |