Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-29 | (svn r2106) -Fix: improved the network-join algoritm, it is now a bit more ↵ | truelight | |
stable -Add: added 'pause_on_join' and 'max_join_time' for MP games, where you can auto-pause the game when a client wants to join the game. This to avoid connection losses because of big maps (200+ trains). (with tnx to #openttdcoop for the ideas and testing) | |||
2005-03-28 | (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch ↵ | darkvater | |
[1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) | |||
2005-03-27 | (svn r2085) Improve browsing via console: | tron | |
- change directory/load map via filename (number is also possible) - add command "pwd" to Print the current Working Directory - rename "list_files" to "ls" (and add alias "dir") - rename "goto_dir" to "cd" - loading of TTD maps via "load" is now possible - switching of drives via "cd" (only applies to systems which have a drive concept) is now possible - "scan_files" is now obsolete and was removed This is still far from perfect, mostly because the way OTTD handles files is Broken By Design(tm), but should make file navigation via console a bit easier | |||
2005-03-25 | (svn r2071) - Feature: [ 1168743 ] save command for console: "save ↵ | Darkvater | |
<filename>" to save a game (pkirchhofer) | |||
2005-03-25 | (svn r2069) - Feature: [ 1168743 ] save command for console (pkirchhofer) | Darkvater | |
2005-02-22 | (svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head ↵ | Darkvater | |
into the wall | |||
2005-02-22 | (svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings ↵ | Darkvater | |
because your name is in use are virtual though so if name "b" is in use your name will become "b #1", renaming yourself again to "b" will become "b #2", and will toggle between these two. | |||
2005-02-18 | (svn r1887) Stylistic change of ConExec() | tron | |
2005-02-18 | (svn r1886) Correctly process the last line of a script, even if it's not ↵ | tron | |
newline terminated. Also print an error message if something goes wrong while reading from the script file | |||
2005-02-17 | (svn r1883) -Fix: [1109400] Better test if a string actually contains any ↵ | tron | |
console command | |||
2005-02-06 | (svn r1833) byte -> char transition: the rest | tron | |
2005-02-06 | (svn r1821) Move generic string handling functions to string.[ch] and ↵ | tron | |
introduce stre{cpy,cat}, see string.h for their semantics | |||
2005-02-05 | (svn r1803) Move debugging stuff into files of it's own | tron | |
2005-01-24 | (svn r1648) -Fix: server can now pause and unpause a game through the ↵ | darkvater | |
console. Use 'pause' and 'unpause' | |||
2005-01-24 | (svn r1639) Fixed spelling: Wrong command in error for goto_dir | dominik | |
2005-01-23 | (svn r1631) A couple of fixes for the signed/unsigned warnings. Only ↵ | dominik | |
train_cmd.c remains to need fixing... | |||
2005-01-22 | (svn r1596) Add some more statics | tron | |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the ↵ | tron | |
appropriate warning flags in the Makefile | |||
2005-01-22 | (svn r1590) -Fix: [1107347] ban 1 crashes dedicated server. Dedicated server ↵ | darkvater | |
cannot ban itself :) | |||
2005-01-16 | (svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), ↵ | darkvater | |
is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness -Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts -Fix: [1103069] console backspace key with ded server; fixed due to normal console handling -Fix: [1101963] console in dedicated server; see above -Fix: dedicated server also writes to log file if active | |||
2005-01-15 | (svn r1527) -Add: RCon (Remote Connection). A server can set: | truelight | |
'set rcon_pw <password>' Which enables rcon. A client can now do: 'rcon <password> "<command>"' The command will be executed on the server. (guru3) -Fix: 'kick 1' did crash dedicated servers -Fix: server password is now correctly saved !!Warning!!: do not give your rcon password to people you do not thrust! | |||
2005-01-15 | (svn r1524) -"Feature": when windows exception tracker is enabled (release ↵ | darkvater | |
builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome | |||
2005-01-15 | (svn r1520) Trim 134 (!) lines with trailing whitespace ): | tron | |
2005-01-08 | (svn r1422) Fixed linux compiling, that was broken in r1420 | dominik | |
2005-01-08 | (svn r1420) -Fix: Console alias, load_game functionality and load fix (sign_de) | darkvater | |
2005-01-04 | (svn r1373) -Fix: compilation fix for windows | darkvater | |
2005-01-04 | (svn r1370) -Add: added console support for loading maps. Use 'load', ↵ | truelight | |
'list_files' and 'goto_dir' to navigate and load games. | |||
2005-01-02 | (svn r1322) -Add: banning system (mostly tnx to guru3) | truelight | |
A server can ban people via ClientList Both server and dedicated can do it via console: 'ban', 'unban', 'banlist'. | |||
2004-12-23 | (svn r1252) -Add: [Network] With 'set restart_game_date' you can set the ↵ | truelight | |
date for in which year the server must restart hisself. (0 = disabled, default value) | |||
2004-12-23 | (svn r1251) -Fix: [Console] The alias 'clean_company' is now working correctly | truelight | |
2004-12-23 | (svn r1250) -Fix: a dedicated server could not kick user number 1 | truelight | |
2004-12-23 | (svn r1244) -Fix: no longer show the current password when 'set company_pw' ↵ | truelight | |
is called without parameters (technical not possible, sorry DV) | |||
2004-12-22 | (svn r1239) -Feature: Added gui option of setting company password. It can ↵ | darkvater | |
be found in the 'company information' window -Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one. -Added a space between company name and player; looks better | |||
2004-12-22 | (svn r1231) -Fix: missing header file for console_cmds.c | truelight | |
2004-12-22 | (svn r1228) -Add: [Network] When a server normally shuts down, it removed ↵ | truelight | |
itself from the server-list | |||
2004-12-19 | (svn r1174) -Fix: [Network] All strings can now be translated (no more ↵ | truelight | |
hardcoded strings) | |||
2004-12-19 | (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' | truelight | |
and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely. | |||
2004-12-16 | (svn r1137) -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows ↵ | truelight | |
really does not like strncpy for some silly reason. | |||
2004-12-16 | (svn r1131) -Add: [Network] Autoclean_companies (set it with 'set ↵ | truelight | |
autoclean_companies on/off'). When enabled, empty companies (companies with no active clients) with no password are declared bankrupt after 1 year of emptyness. For empty companies with password, the password is removed after 3 years of emptyness. The delay of removing company/password can be configured via: - 'set autoclean_protected <months>' - 'set autoclean_unprotected <months>' | |||
2004-12-16 | (svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is | truelight | |
empty (no clients logged on to it), a server can delete a company via this command in the console. | |||
2004-12-15 | (svn r1116) -Add: [Console] With 'set server_advertise on/off' you can put ↵ | truelight | |
server advertise on/off via console (requested by imachine) | |||
2004-12-15 | (svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed ↵ | truelight | |
more chars then it could take | |||
2004-12-15 | (svn r1101) -Fix: [Console] Removed magic numbers | truelight | |
2004-12-15 | (svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid) | truelight | |
2004-12-13 | (svn r1077) Implements scripts/autoexec.scr to get executed on game starting ↵ | dominik | |
(sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry | |||
2004-12-13 | (svn r1068) -Fix: [Console] Let the client remember his own name-change | truelight | |
2004-12-13 | (svn r1067) -Add: [Console] Added comment for scripts (everything behind the ↵ | truelight | |
# is ignored) (GeniusDex / sign_de) | |||
2004-12-13 | (svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them ↵ | truelight | |
all (sign_de) | |||
2004-12-13 | (svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port' | truelight | |
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr) | |||
2004-12-13 | (svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map ↵ | truelight | |
(this annoyed me for some time now) |