Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-23 | (svn r1252) -Add: [Network] With 'set restart_game_date' you can set the ↵ | truelight | |
date for in which year the server must restart hisself. (0 = disabled, default value) | |||
2004-12-23 | (svn r1251) -Fix: [Console] The alias 'clean_company' is now working correctly | truelight | |
2004-12-23 | (svn r1250) -Fix: a dedicated server could not kick user number 1 | truelight | |
2004-12-23 | (svn r1244) -Fix: no longer show the current password when 'set company_pw' ↵ | truelight | |
is called without parameters (technical not possible, sorry DV) | |||
2004-12-22 | (svn r1239) -Feature: Added gui option of setting company password. It can ↵ | darkvater | |
be found in the 'company information' window -Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one. -Added a space between company name and player; looks better | |||
2004-12-22 | (svn r1231) -Fix: missing header file for console_cmds.c | truelight | |
2004-12-22 | (svn r1228) -Add: [Network] When a server normally shuts down, it removed ↵ | truelight | |
itself from the server-list | |||
2004-12-19 | (svn r1174) -Fix: [Network] All strings can now be translated (no more ↵ | truelight | |
hardcoded strings) | |||
2004-12-19 | (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' | truelight | |
and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely. | |||
2004-12-16 | (svn r1137) -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows ↵ | truelight | |
really does not like strncpy for some silly reason. | |||
2004-12-16 | (svn r1131) -Add: [Network] Autoclean_companies (set it with 'set ↵ | truelight | |
autoclean_companies on/off'). When enabled, empty companies (companies with no active clients) with no password are declared bankrupt after 1 year of emptyness. For empty companies with password, the password is removed after 3 years of emptyness. The delay of removing company/password can be configured via: - 'set autoclean_protected <months>' - 'set autoclean_unprotected <months>' | |||
2004-12-16 | (svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is | truelight | |
empty (no clients logged on to it), a server can delete a company via this command in the console. | |||
2004-12-15 | (svn r1116) -Add: [Console] With 'set server_advertise on/off' you can put ↵ | truelight | |
server advertise on/off via console (requested by imachine) | |||
2004-12-15 | (svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed ↵ | truelight | |
more chars then it could take | |||
2004-12-15 | (svn r1101) -Fix: [Console] Removed magic numbers | truelight | |
2004-12-15 | (svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid) | truelight | |
2004-12-13 | (svn r1077) Implements scripts/autoexec.scr to get executed on game starting ↵ | dominik | |
(sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry | |||
2004-12-13 | (svn r1068) -Fix: [Console] Let the client remember his own name-change | truelight | |
2004-12-13 | (svn r1067) -Add: [Console] Added comment for scripts (everything behind the ↵ | truelight | |
# is ignored) (GeniusDex / sign_de) | |||
2004-12-13 | (svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them ↵ | truelight | |
all (sign_de) | |||
2004-12-13 | (svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port' | truelight | |
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr) | |||
2004-12-13 | (svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map ↵ | truelight | |
(this annoyed me for some time now) | |||
2004-12-13 | (svn r1057) -Add: [Network] 'set port <port>' changes the port of the server ↵ | truelight | |
(after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port) | |||
2004-12-13 | (svn r1055) -Add: [Console] Special for dedicated servers: | truelight | |
- You can change patch settings via 'set patch <patch_name> [<value>]' | |||
2004-12-13 | (svn r1053) -Change: [Console] Changed 'setservername', 'setpassword', ↵ | truelight | |
'protect' and 'name' in: - set server_pw "password" - set server_name "servername" - set company_pw "password" - set name "playername" (patch by sign_de) | |||
2004-12-12 | (svn r1026) -Add: [Network] Added unique id, so in network, each client has an | truelight | |
unique id (generated via md5) | |||
2004-12-05 | (svn r954) -Fix: [Console] Hook fixes (sign_de) | truelight | |
-Add: [Console] Auto sort commands and variables (sign_de) | |||
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |
2004-09-21 | (svn r307) -Fix: Several potential buffer-overflow fixes, and removal of ↵ | darkvater | |
'magic-numbers' in favour of constants. (Tron) | |||
2004-09-19 | (svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) ↵ | darkvater | |
of areas that require further investigation (Tron) -Note: booby trapped some suspicous assignments (Tron) | |||
2004-09-16 | (svn r268) -Fix: console-command: script command now stops recording correctly | signde | |
-Fix: network client should not stop sending ready packets anymore [client should not timeout without any reason] | |||
2004-09-14 | (svn r248) -Feature: console script files "exec myscript.file" | darkvater | |
-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt" -Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts | |||
2004-09-13 | (svn r233) -Fix: german language fixes (Tron) | signde | |
-Fix: fixed some english console texts | |||
2004-09-13 | (svn r230) -Feature: IConsoleWarning for warning messages | signde | |
-Feature: added info_cmd command -Codechange: renamed "varinfo" to "info_var" -Fix: some const fixes in console.h -Fix: fixed return value of IConsoleCmdGet | |||
2004-09-12 | (svn r229) -Fix: Some more const stuff fixed .(Tron) | darkvater | |
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] . | |||
2004-09-12 | (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron ↵ | darkvater | |
for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks | |||
2004-09-12 | (svn r221) -Feature: console command and variable hooking | signde | |
-Fix: added another network.c stub -Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater] -Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater] -Fix: resetengines is hooked to be not available in network games -Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui -Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater] |