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path: root/console.c
AgeCommit message (Collapse)Author
2004-09-21(svn r307) -Fix: Several potential buffer-overflow fixes, and removal of ↵darkvater
'magic-numbers' in favour of constants. (Tron)
2004-09-19(svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) ↵darkvater
of areas that require further investigation (Tron) -Note: booby trapped some suspicous assignments (Tron)
2004-09-17(svn r280) -Fix: ^M removement in console.csignde
2004-09-17(svn r279) -Feature: [WIN32] Console now allows to paste data from the ↵signde
clipboard [ctrl + v]
2004-09-14(svn r249) -Fix: warning fix in console.c/h (Tron)truelight
2004-09-14(svn r248) -Feature: console script files "exec myscript.file"darkvater
-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt" -Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
2004-09-13(svn r230) -Feature: IConsoleWarning for warning messagessignde
-Feature: added info_cmd command -Codechange: renamed "varinfo" to "info_var" -Fix: some const fixes in console.h -Fix: fixed return value of IConsoleCmdGet
2004-09-12(svn r229) -Fix: Some more const stuff fixed .(Tron)darkvater
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
2004-09-12(svn r227) -Fix: Sorry, broke console commandsdarkvater
2004-09-12(svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now ↵darkvater
default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc).
2004-09-12(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron ↵darkvater
for your diligent fixing of warnings (and some possibly bugs) (Tron) -CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12(svn r221) -Feature: console command and variable hookingsignde
-Fix: added another network.c stub -Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater] -Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater] -Fix: resetengines is hooked to be not available in network games -Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui -Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
2004-09-12(svn r210) -Fix: Console key closes window in frontsignde
-Fix: Console events were processed in wrong window -Fix: Console unresponsive when you activated another window
2004-09-11(svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost ↵darkvater
wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
2004-09-10(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!truelight
2004-09-07(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)darkvater
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-06(svn r170) -Fix: [1022902] network fix .. console fix bug [1018523]. Fixes ↵darkvater
some variable initialization errors and a console.h warning (sign_de)
2004-08-25(svn r142) -Feature development: [1016299] Console Rev #3 allowes variable ↵darkvater
references and has a new commandline buffer (sign_de)
2004-08-25(svn r137) Fix: console sometime didn't open (sign_de)dominik
2004-08-24(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds ↵darkvater
new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24(svn r130) Change: hotkey for console is Backquote (the key left to '1', ↵dominik
regardless of keyboard layout
2004-08-24(svn r127) New feature: ingame console. (sign_de)dominik
Press tab to open the console, more info in docs/console.txt