Age | Commit message (Collapse) | Author |
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you'll more likely get the right version/revision out-of-the-box
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natural sort.
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builds
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application under MinGW.
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work around a compiler bug in gcc-4.0.1 which breaks graphics display in x86_64 binaries (Rubidium)
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savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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information and were not optimised at all, causing many compile-time warnings
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other compilers would likely barf on GLIBC code
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bit easier.
The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
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when building with asserts disabled
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system include directory so our -W flags don't cause warnings on headers in there (planetmaker)
As this is a OS X patch... I have not and cannot test it, so if it breaks your system: do not blame me!
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lzo/zlib for Mac OS X/MinGW to the paths where (the headers of) those libraries are searched
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Haiku (jrepan)
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failed to properly detect/set a compiler
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AI+Squirrel
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distclean an alias for mrproper and update mrproper to really delete all generated files/directories.
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libtimidity anymore (hannibal218bc)
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using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
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than CFLAGS when compiling strgen (Rubidium)
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OSX.
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actually try different SDK versions and use the best SDK for each universal target.
-Change: [OSX] Improve the configure checks for QuickDraw and QuickTime.
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in all cases.
-Codechange: [OSX] Improve conditional defines for OS version dependant code.
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actually undisable)
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and libpng compiles and links (for me). Something's fishy with the network so it doesn't actually work (yet)
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to compiler
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adding a space where others do add the space
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for ICU wasn't added to the ldflags
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icc >= 11.0
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