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path: root/bridge_map.h
AgeCommit message (Collapse)Author
2006-04-07(svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a ↵celestar
bridge. FS#103 exhibited this problem
2006-03-30(svn r4166) Sprinkle several map accessors with assert()stron
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-16(svn r3907) Replace many bridge related direct map accesses with calls to ↵tron
shiny new functions and mark some strange constructs with XXX
2006-03-16(svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and ↵tron
make the only place which still extracted that info diretly use the wrapper
2006-03-16(svn r3899) Use wrapper functions to make more clear how deleting stuff ↵tron
under bridges works; also remove an unnecessary local variable
2006-03-16(svn r3898) Add functions to find a bridge end starting at a middle tiletron
2006-03-15(svn r3889) Change a part of the bridge drawing code to make it more ↵tron
comprehensible and add the needed accessors
2006-03-15(svn r3887) Add a function to get the other bridge end when you're at a ↵tron
bridge ramp
2006-03-15(svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle ↵tron
part
2006-03-14(svn r3857) Add and use GetBridgeRampDirection()tron
Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY]
2006-03-13(svn r3846) Add functions to set the type of stuff (clear, water, rail, ↵tron
road) under bridges