Age | Commit message (Collapse) | Author |
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rail/road combinations (including signals)
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the offset since 1920
-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
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-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
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appropriate enums
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two drops ...
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code and proofreading, thanks to peter1138 for another lot of code and ideas.
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foo.h: int bar;
GOOD
foo.h: extern int bar;
foo.c: int bar;
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tables from GRF. Currently drawing tall pillars uses old data.
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global variables containing bridge information and joined them in a struct. Introduced GetBridgeType and GetBridgePiece and fixed some minor stuff (whitespace etc)
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