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2006-06-02(svn r5070) Merged the bridge branchcelestar
-Feature: Bridges can now be placed above: Any railway track combination (excluding depots and waypoints) Any road combination (excluding depots) Clear tiles (duh), including fields Tunnel entrances Bridge heads Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing There are still a number of visual problems remaining, especially when electric railways are on or under the bridge. DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
2006-04-23(svn r4541) Add a type for slopes and replace many magic numbers by the ↵tron
appropriate enums
2006-03-29(svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes ↵celestar
two drops ...
2006-03-29(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵celestar
code and proofreading, thanks to peter1138 for another lot of code and ideas.
2005-12-15(svn r3308) BADtron
foo.h: int bar; GOOD foo.h: extern int bar; foo.c: int bar;
2005-10-01(svn r3004) -Feature, NewGRF: Support loading of bridge attributes and ↵peter1138
tables from GRF. Currently drawing tall pillars uses old data.
2005-08-02(svn r2788) Fix Id tagtron
2005-08-01(svn r2783) Fix: Hopefully fix the ID tags of bridge.h and railtypes.hcelestar
2005-08-01(svn r2782) -Codechange: Started cleaning the bridge code. Removed numerous ↵celestar
global variables containing bridge information and joined them in a struct. Introduced GetBridgeType and GetBridgePiece and fixed some minor stuff (whitespace etc)