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2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-29Fix: Some typos found using codespellJMcKiern
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-13Fix: Industry coverage area is no longer rectangular. (#7464)PeterN
AIs test station catchment in reverse to how players see station catchment. This did not take account of non-rectangular station catchment areas, so AIs could end up placing stations in locations that did not accept/deliver cargo.
2019-03-27Fix: Incorrect display of industry production around tiles. (#7426)PeterN
Display of industry production around tiles (as shown when placing a station) did not take account of the station catchment changes, so still showed production from an industry even if it was not covered by a tile. This is fixed by making a set of nearby industries that are covered, instead of looping over all possible industries.
2019-03-24Add: script API functions for build with refit featureglx
2019-03-03Change: Heading for 1.10 now (#7319)frosch
2019-03-03Add: Add parent_group_id parameter to CreateGroup()Peter Nelson
2019-01-31Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle ↵SamuXarick
type (#6988)
2019-01-31Feature: Group liveries, and livery window usability enhancements. (#7108)PeterN
* Change: Replace checkbox in livery selection window with Default option in drop down selection. This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired. * Feature: Add vehicle group liveries.
2019-01-25Change: Always build baseset metadata, instead of including it in the repo.Peter Nelson
This adds a script and project files to generate these files within MSVC.
2019-01-13Fix: make -k switch useful when testing regression (#7053)glx22
2019-01-05Add: [Win32] regression test scriptglx
2018-09-30Fix #6920: Make 9.8m/s^2 a common constant for TE-calculationJohannes E. Krause
2018-08-14Fix #6875: Depot building cost does not include foundation build cost (#6883)Jonathan G Rennison
2018-08-12Fix bf8d7df: Script/AI construction of rail track and waypoints (#6881)Jonathan G Rennison
2018-06-15Change #6684: Cutting point overrides for music base setsNiels Martin Hansen
This improves bad looping of title screen song from Windows TTD, and fixes a long silence at the end of "Can't get there from here" from Windows TTD.
2018-06-05Feature: Baseset music for TTD DOS and TTO dataNiels Martin Hansen
2018-04-17Fix: Four group action icons were misplaced and cropped.Peter Nelson
2018-03-14(svn r27993) -Change: Heading for 1.9 nowfrosch
2018-03-14(svn r27990) -Update: Docsfrosch
2018-03-11(svn r27977) -Add [FS#6664]: Replace the office building sprite on various ↵frosch
toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
2018-03-11(svn r27976) -Add [FS#6664]: Climate-specific Action5 extra airport sprites. ↵frosch
(PaulC)
2018-01-07(svn r27961) -Fix [FS#6654]: The switch-toolbar icon contained pixels from ↵frosch
the fire cycle. Replace the whole icon with a new version. (PaulC)
2017-09-11(svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may ↵frosch
only be defined in orig_extra.grf, not in openttd.grf.
2017-03-11(svn r27780) -Update: Numbersfrosch
2017-03-11(svn r27773) -Update: Baseset translationsfrosch
2017-02-12(svn r27745) -Update: Baseset translationsfrosch
2017-01-14(svn r27731) -Fix (r27730): Missed some sprites which also belong into ↵frosch
orig_extra.grf
2017-01-14(svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grffrosch
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not. orig_extra.grf contains graphics specific to the original baseset only.
2016-07-22(svn r27619) -Update: Baseset translationsfrosch
2016-05-11(svn r27559) -Update: baseset translationsrubidium
2016-04-17(svn r27541) -Update: Baseset translationsfrosch
2016-04-02(svn r27533) -Update: Baseset translationsfrosch
2016-03-01(svn r27518) -Update: Numbersfrosch
2016-01-13(svn r27496) -Update: Baseset translationsfrosch
2015-05-03(svn r27266) -Fix (r27265): Eddi jinxed it.frosch
2015-05-03(svn r27265) -Fix: Truncated comment in openttd.grffrosch
2015-03-17(svn r27192) -Change: heading for 1.6 nowfrosch
2015-02-22(svn r27164) -Add: [NoGo] Game scripts can point to a location, station, ↵alberth
industry, or town when publishing news.
2015-01-01(svn r27103) -Update: copyright daterubidium
2014-10-25(svn r27041) -Update: ob* translationsrubidium
2014-10-11(svn r26993) -Feature: Latin translation (Supercheese)planetmaker
2014-09-21(svn r26898) -Fix: hopefully make regression under MinGW work againrubidium
2014-09-21(svn r26897) -Change: Add some more AIStationList autotestsfonsinchen
2014-09-21(svn r26896) -Codechange: Move AIStationList* tests to separate test casefonsinchen
2014-09-21(svn r26895) -Change: Allow for multiple independent test cases for AI API ↵fonsinchen
regression
2014-09-21(svn r26892) -Feature: Script API for retrieving planned flowfonsinchen
2014-09-21(svn r26869) -Add: support for an all black palette to prevent the need of ↵rubidium
having a black tile of all different slopes (ic111)
2014-05-04(svn r26557) -Fix: clean up, test (somewhat), and complete the API for ↵fonsinchen
waiting cargo