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2013-11-12(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth ↵frosch
rate set previously via GSTown::SetGrowthRate.
2013-10-27(svn r25916) -Add: GUI sprite for the smallmap cargoflow button. (frosch, ↵frosch
planetmaker, V453000)
2013-10-06(svn r25813) -Update: Baseset translationsfrosch
2013-10-01(svn r25803) -Fix[FS#5738]: Draw start/stop graphics of the vehicle bar at ↵alberth
the right place in rtl mode (adf88).
2013-08-18(svn r25728) -Update: Baseset translationsfrosch
2013-08-09(svn r25704) -Update: baseset translationsrubidium
2013-07-30(svn r25638) -Fix (r25470): Some icu_config are too stupid to separate two ↵planetmaker
ldflags by spaces, thus only call it with one
2013-07-27(svn r25629) -Update: baseset translationsrubidium
2013-07-10(svn r25581) -Fix: WT3 validationrubidium
2013-06-29(svn r25522) -Update: baseset descriptionsrubidium
2013-06-27(svn r25491) -Fix: ofcourse... doing something with Random messes with the ↵rubidium
regression result...
2013-06-19(svn r25428) -Update: Baseset translationsfrosch
2013-06-15(svn r25404) -Feature: Thairubidium
2013-06-11(svn r25392) -Fix (r25390): update regression to account for the ↵rubidium
compatability settings
2013-06-09(svn r25344) -Feature: GUI for viewing story pageszuu
2013-06-06(svn r25324) -Update: the baseset translationsrubidium
2013-05-28(svn r25301) -Change: Slightly enlarge the default-windowsize button icon.frosch
2013-05-26(svn r25293) -Add: GUI sprite for default window size button.frosch
2013-05-18(svn r25250) -Add: Apply changed and newly added translations for base set ↵planetmaker
descriptions
2013-05-12(svn r25235) -Fix [FS#5543]: keep all cargo whenever cancelling reservations ↵rubidium
(fonsinchen)
2013-05-04(svn r25218) -Fix: the baseset description translation script did not work ↵rubidium
with any awk other than gawk
2013-04-30(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and ↵rubidium
IsSnowTile work, i.e. the ones without infrastructure or buildings -Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
2013-04-26(svn r25208) -Update: Baseset translationsfrosch
2013-04-24(svn r25205) -Feature: Translations of baseset descriptions via lang files.frosch
2013-04-24(svn r25201) -Add: Scottish Gaelic translations for baseset descriptions ↵frosch
(GunChleoc)
2013-04-06(svn r25150) -Fix [FS#5514]: [Script] The was no way to differentiate ↵rubidium
between a cargo-station combination with or without rating, so introduce [AI|GS]Station::HasRating and let GetRating return -1 when there is no rating
2013-04-04(svn r25144) -Fix (r25143): one of the changes strings was used in the ↵rubidium
regression test, which subsequently failed
2013-02-14(svn r25001) -Change: heading for 1.4 nowrubidium
2013-01-06(svn r24889) -Fix-ish: extra GRF was built with "broken" grfcodecrubidium
2012-12-09(svn r24814) -Fix (r24810): Update AI regression.frosch
2012-11-14(svn r24749) -Add: GUI icons for delete to the left/right.frosch
2012-10-25(svn r24629) -Fix (r24628): Also update regression testzuu
2012-08-13(svn r24469) -Fix (r24468): forgot to svn add the new filesyexo
2012-04-17(svn r24147) -Fix (r24132): AI regression output.michi_cc
2012-04-17(svn r24141) -Feature: Display rating in the town directory window. ↵michi_cc
(Inspired by patch from MagicBuzz)
2012-03-04(svn r24006) -Fix [FS#5088]: AI used in names in API for GSOrderrubidium
2012-02-25(svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC)rubidium
2012-02-24(svn r23982) -Codechange: use NFO v32 for the extra graphicsrubidium
2012-02-24(svn r23981) -Codechange: reduce GRF size by a few percent by letting ↵rubidium
GRFCodec determine the best compression
2012-02-19(svn r23969) -Codechange: trunk heads to 1.3 nowrubidium
2012-02-16(svn r23959) -Change: make regression less faily when spurious warnings are ↵rubidium
shown
2012-02-15(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types ↵michi_cc
(sprites by Snail).
2012-02-11(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some ↵rubidium
translations started using them (PaulC)
2012-01-27(svn r23858) -Change [FS#5003]: some updates and improvements of the base ↵rubidium
font (PaulC)
2011-12-20(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour ↵rubidium
translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-17(svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵rubidium
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC.
2011-12-15(svn r23521) -Codechange: use the actual enum values from the 'core' in the ↵rubidium
API when they refer to the in-game values in the cases where that is possible and sensible
2011-12-10(svn r23486) -Fix (r22764): 3 for the price of 1: fix up ↵truebrain
ScriptTile::GetTownAuthority() (tnx to Torrasque for reporting)
2011-12-02(svn r23397) -Change: remove the AI_ prefix from all AIEvent enumstruebrain
2011-12-02(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, ↵rubidium
but relocated after loading, was missing for the monospace font