Age | Commit message (Collapse) | Author |
|
|
|
sprites to be displayed too big if size is taken from the sprites
|
|
|
|
order sprite.
|
|
left side of the window too (based on work by Alberth)
|
|
with our own custom sprites.
|
|
|
|
indices in glyph sprite
|
|
problem of sprite #142.
|
|
in original graphics (Addi)
|
|
|
|
"tracks for slopes". It's not useful right now, but it will be in the future.
|
|
|
|
becomes very low so the buttons are still visible and useable. Patch by Dominik.
|
|
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
|
someone without a keyboard can enter text too. Patch by Dominik.
|
|
|
|
|
|
12. Remove obsolete tables used for index mapping.
|
|
by BigBB
|
|
|
|
that over CTRL. Patch by BigBB.
|
|
option
-Change: Enable one way roads like the remove via a toolbar icon
|
|
the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
|