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path: root/bin/data/openttd.grf
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2011-06-04(svn r22537) -Change [FS#3494]: replace the half small airport structure on ↵rubidium
the intercontinental airport with some grass
2011-04-29(svn r22380) -Fix: Update openttd.grf and the base set description files ↵planetmaker
accordingly
2010-12-18(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for ↵frosch
DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
2010-11-18(svn r21251) -Fix (r20950): toyland sprites were forgottenrubidium
2010-10-18(svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of ↵rubidium
converting them during compilation. Also fix misconverted sprite and some comments
2010-10-16(svn r20950) -Fix: (or at least greatly improve) alignment of some original ↵rubidium
graphics pillar sprites
2010-09-02(svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive ↵frosch
rights and unread news.
2010-08-14(svn r20490) -Change: merge the extra GRF sources so updating them becomes a ↵rubidium
bit easier. The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
2010-08-05(svn r20381) -Add: preview sprites for the default airportsrubidium
2010-08-02(svn r20305) -Change: reduce OpenTTD's install size by roughly 460 KiB by ↵rubidium
only providing the "extra" base graphics in one palette and doing the conversion upon loading; the conversion has existed for a while, but now the NewGRF can tell its palette using Action 14 thus it can enable the conversion for only that NewGRF.
2007-11-15(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of ↵rubidium
the box. -Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5. -Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5. Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-10-27(svn r11350) -Change: add missing elrail sprites for some rail build ↵rubidium
buttons/cursors. Sprites by skidd13.
2007-10-22(svn r11339) -Add: autoroad; same as autorail, but for road and trams and ↵rubidium
only on X and Y direction. Patch by Octopussy and skidd13.
2007-06-01(svn r10017) -Add (FS#790): more languages flags for serversglx
2007-05-08(svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf ↵maedhros
since it's in the original data files.
2007-02-21(svn r8838) -Feature: Show newgrf error messages loaded in Action B in the ↵maedhros
newgrf gui window. GRFs with an error have a warning symbol shown before the name.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.