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2012-04-17(svn r24141) -Feature: Display rating in the town directory window. ↵michi_cc
(Inspired by patch from MagicBuzz)
2012-02-25(svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC)rubidium
2012-02-24(svn r23982) -Codechange: use NFO v32 for the extra graphicsrubidium
2012-02-24(svn r23981) -Codechange: reduce GRF size by a few percent by letting ↵rubidium
GRFCodec determine the best compression
2012-02-15(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types ↵michi_cc
(sprites by Snail).
2012-02-11(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some ↵rubidium
translations started using them (PaulC)
2012-01-27(svn r23858) -Change [FS#5003]: some updates and improvements of the base ↵rubidium
font (PaulC)
2011-12-20(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour ↵rubidium
translations in some arctic buildings and a wrongly replaced sprites (PaulC)
2011-12-17(svn r23582) -Fix [FS#4870]: add missing characters for certain languages ↵rubidium
and the large font -Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A -Change: make extra characters more consistent with the original font All by PaulC.
2011-12-02(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, ↵rubidium
but relocated after loading, was missing for the monospace font
2011-11-20(svn r23278) -Add: monospaced sprite font with the same characters as the ↵rubidium
normal font
2011-11-15(svn r23232) -Change: move the "default" overrides out of the baseset in ↵rubidium
order to ensure they all use the same values
2011-11-14(svn r23220) -Change: move the baseset files to their new locationrubidium