Age | Commit message (Collapse) | Author |
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(Inspired by patch from MagicBuzz)
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GRFCodec determine the best compression
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(sprites by Snail).
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translations started using them (PaulC)
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font (PaulC)
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translations in some arctic buildings and a wrongly replaced sprites (PaulC)
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and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
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but relocated after loading, was missing for the monospace font
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normal font
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order to ensure they all use the same values
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