Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-15 | (svn r15730) -Fix (r15727): regression wasn't updated. | rubidium | |
2009-03-04 | (svn r15616) -Change [API CHANGE]: Rename AIOrder::ChangeOrder() to ↵ | yexo | |
AIOrder::SetOrderFlags(). | |||
2009-03-01 | (svn r15597) -Fix (r15563): regression wasn't updated after the removal of ↵ | rubidium | |
AIIndustry::GetMaxIndustryID(). | |||
2009-02-21 | (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, ↵ | frosch | |
which cannot accept CT_INVALID. -Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them. -Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection. -Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'. Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects. Note: It is intentional that you cannot control refittability by CB 36. | |||
2009-02-19 | (svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and ↵ | yexo | |
AIEngine::GetMaxTractiveEffort. | |||
2009-02-14 | (svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in ↵ | yexo | |
BuildRoadStation and BuildDriveThroughRoadStation. | |||
2009-02-14 | (svn r15493) -Fix (r15486): Forgot to update regression. | yexo | |
2009-02-14 | (svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon ↵ | yexo | |
and MoveWagonChain (frosch). | |||
2009-02-14 | (svn r15491) -Change [API CHANGE]: AIMarine::BuildWaterDepot now accepts a ↵ | yexo | |
front tile instead of a bool is_vertical (frosch). | |||
2009-02-14 | (svn r15490) -Change [API CHANGE]: Remove AIBridge::GetYearAvailable. ↵ | yexo | |
AIBridge::IsValidBridge now only returns true for available bridges. | |||
2009-02-14 | (svn r15489) -Change [API CHANGE]: Remove AIAirport::AirportAvailable. ↵ | yexo | |
AIAirport::IsValidAirportType now only returns true for available AirportTypes. | |||
2009-02-14 | (svn r15488) -Change [API CHANGE]: Add support for distant-join stations. | yexo | |
2009-02-14 | (svn r15483) -Change [API CHANGE]: Remove AIIndustry::GetProduction, use ↵ | yexo | |
AIIndustry::GetLastMonthProduction instead. | |||
2009-02-03 | (svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't ↵ | rubidium | |
restore it. | |||
2009-02-01 | (svn r15309) -Fix (r15307): Update regression. (Thanks glx) | frosch | |
2009-01-25 | (svn r15263) -Codechange: added Engine::GetCost() to remove some code ↵ | glx | |
duplication. | |||
2009-01-23 | (svn r15224) -Fix (r15213): incorrect regex | glx | |
2009-01-23 | (svn r15213) -Fix: AI API regression failed for non unicode builds ↵ | glx | |
(different format for NULL pointers) | |||
2009-01-17 | (svn r15129) -Fix [Regression]: no longer test the AI Libraries | truebrain | |
2009-01-16 | (svn r15101) -Change [API CHANGE]: more consistant naming for consts: | truebrain | |
INVALID_TOWN_RATING -> TOWN_RATING_INVALID INVALID_TRANSPORT -> TRANSPORT_INVALID INVALID_ORDER -> ORDER_INVALID INVALID_GROUP -> GROUP_INVALID GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/.. MY_COMPANY -> COMPANY_SELF FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID | |||
2009-01-15 | (svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a ↵ | truebrain | |
function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid. | |||
2009-01-13 | (svn r15078) -Fix [NoAI]: AIMap didn't filter its input (Yexo) | truebrain | |
2009-01-13 | (svn r15064) -Fix (r15063): changes in random made the regression fail | truebrain | |
2009-01-13 | (svn r15062) -Fix: further forgotten svn properties and headers | smatz | |
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |