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AgeCommit message (Collapse)Author
2019-01-13Fix: make -k switch useful when testing regression (#7053)glx22
2014-09-21(svn r26898) -Fix: hopefully make regression under MinGW work againrubidium
2014-09-21(svn r26895) -Change: Allow for multiple independent test cases for AI API ↵fonsinchen
regression
2012-02-16(svn r23959) -Change: make regression less faily when spurious warnings are ↵rubidium
shown
2011-12-01(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')truebrain
2011-06-13(svn r22580) -Change: make 'make regression' return an error when it failsrubidium
2010-12-31(svn r21674) -Fix: for Mac OS X %p seems to add "x0", so filter that out for ↵rubidium
the regression test comparison
2009-02-03(svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't ↵rubidium
restore it.
2009-01-23(svn r15224) -Fix (r15213): incorrect regexglx
2009-01-23(svn r15213) -Fix: AI API regression failed for non unicode builds ↵glx
(different format for NULL pointers)
2009-01-13(svn r15062) -Fix: further forgotten svn properties and headerssmatz
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks