Age | Commit message (Collapse) | Author |
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to check limits
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- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
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This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
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trains and aircrafts (pasky).
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seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky).
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-Fix: Correctly resorting vehicle list of player when the list of another player is open.
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-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
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Forgot to change owner-sort after changing function.
-Codechange: some more asserts to vehicle-sorts to quickly find any possible problems.
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-Fix: savegames are sorted with newest date first by default
-Codechange: refine sorter functions
-Fix: fixed linux warnings (tokai)
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different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
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vehicle to depot after it has lost X% of its reliability (mivlad)
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ships and hangar window for aircraft
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