Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-08 | (svn r979) Allow more realistically sized catchment areas | Celestar | |
2004-12-05 | (svn r960) -Fix: forgotten conversion of orders for the AI (Tron) | darkvater | |
2004-12-05 | (svn r955) Replace uint16 for orders with struct Order | tron | |
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read. This changes preserves binary compatibility wrt savegames. | |||
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |
2004-12-03 | (svn r920) Replace vehicle info macros with inline functions and add asserts ↵ | tron | |
to check limits | |||
2004-11-25 | (svn r815) Include strings.h only in the files which need it. | tron | |
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. | |||
2004-11-13 | (svn r562) newgrf: Merge most of the road vehicle info to a single | celestar | |
road_vehicle_info table, like it already is for trains and ships. Needed for GRF custom override support. (pasky) | |||
2004-09-06 | (svn r166) -Codechange: change 74 for constant DAY_TICKS | darkvater | |
2004-09-01 | (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is ↵ | truelight | |
disabled | |||
2004-08-31 | (svn r146) -Fix [AI]: Tunnel/bridge bug | truelight | |
-Fix [AI]: Minor problems -Add [AI]: Profit check (if not making enough money, vehicles are sold) | |||
2004-08-22 | (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n) | truelight | |
2004-08-20 | (svn r96) -Fix: [AI] An industry can have no town, which caused crashes | truelight | |
2004-08-20 | (svn r94) -Fix: AI crash bug (blathijs) | truelight | |
2004-08-20 | (svn r85) -Add: initial commit of new AI (enable in Patch menu) | truelight | |
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap) |