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path: root/ai_new.c
AgeCommit message (Expand)Author
2005-02-06(svn r1817) -Codechange: Moved depot-functions to depot.ctruelight
2005-02-05(svn r1803) Move debugging stuff into files of it's owntron
2005-02-01(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno...truelight
2005-01-31(svn r1757) Stop the new AI from trying to build its HQ on non-existent tilestron
2005-01-31(svn r1749) Move the functions which calculate distances to map.[ch] and give...tron
2005-01-29(svn r1713) Split off several functions which query/set information about a s...tron
2005-01-16(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ...tron
2005-01-15(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.truelight
2005-01-07(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the...tron
2005-01-06(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an...truelight
2005-01-05(svn r1386) Move TileIndexDiff to map.htron
2004-12-29(svn r1297) Language fixes in the source.. (ln-)miham
2004-12-15(svn r1117) Move map arrays and some related macros into their own files map....tron
2004-12-08(svn r979) Allow more realistically sized catchment areasCelestar
2004-12-05(svn r960) -Fix: forgotten conversion of orders for the AI (Tron)darkvater
2004-12-05(svn r955) Replace uint16 for orders with struct Ordertron
2004-12-04(svn r942) -Merged branch/network back into the trunktruelight
2004-12-03(svn r920) Replace vehicle info macros with inline functions and add asserts ...tron
2004-11-25(svn r815) Include strings.h only in the files which need it.tron
2004-11-13(svn r562) newgrf: Merge most of the road vehicle info to a singlecelestar
2004-09-06(svn r166) -Codechange: change 74 for constant DAY_TICKSdarkvater
2004-09-01(svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is dis...truelight
2004-08-31(svn r146) -Fix [AI]: Tunnel/bridge bugtruelight
2004-08-22(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)truelight
2004-08-20(svn r96) -Fix: [AI] An industry can have no town, which caused crashestruelight
2004-08-20(svn r94) -Fix: AI crash bug (blathijs)truelight
2004-08-20(svn r85) -Add: initial commit of new AI (enable in Patch menu)truelight