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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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ai_new.c
Age
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Author
2005-01-15
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
2005-01-07
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the...
tron
2005-01-06
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an...
truelight
2005-01-05
(svn r1386) Move TileIndexDiff to map.h
tron
2004-12-29
(svn r1297) Language fixes in the source.. (ln-)
miham
2004-12-15
(svn r1117) Move map arrays and some related macros into their own files map....
tron
2004-12-08
(svn r979) Allow more realistically sized catchment areas
Celestar
2004-12-05
(svn r960) -Fix: forgotten conversion of orders for the AI (Tron)
darkvater
2004-12-05
(svn r955) Replace uint16 for orders with struct Order
tron
2004-12-04
(svn r942) -Merged branch/network back into the trunk
truelight
2004-12-03
(svn r920) Replace vehicle info macros with inline functions and add asserts ...
tron
2004-11-25
(svn r815) Include strings.h only in the files which need it.
tron
2004-11-13
(svn r562) newgrf: Merge most of the road vehicle info to a single
celestar
2004-09-06
(svn r166) -Codechange: change 74 for constant DAY_TICKS
darkvater
2004-09-01
(svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is dis...
truelight
2004-08-31
(svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
2004-08-22
(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
2004-08-20
(svn r96) -Fix: [AI] An industry can have no town, which caused crashes
truelight
2004-08-20
(svn r94) -Fix: AI crash bug (blathijs)
truelight
2004-08-20
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
truelight