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2005-07-17(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to ↵truelight
make room for a global AI-handler
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-07(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]tron
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-04-20(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's ↵Darkvater
truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
2005-02-05(svn r1803) Move debugging stuff into files of it's owntron
2005-01-29(svn r1721) -Feature: It is now possible to build multiple road stations (up ↵celestar
to 8) on a single station. Thanks to: Truelight for the saveload code, Darkvater and Hackykid for network testing and Tron for proof-reading 1500 lines of diff.
2005-01-29(svn r1713) Split off several functions which query/set information about a ↵tron
single tile from map.h and put them into a seperate file tile.h
2005-01-16(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ↵tron
them into inline functions and add some asserts
2005-01-05(svn r1386) Move TileIndexDiff to map.htron
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2004-12-15(svn r1117) Move map arrays and some related macros into their own files ↵tron
map.c and map.h
2004-09-10(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!truelight
2004-08-31(svn r146) -Fix [AI]: Tunnel/bridge bugtruelight
-Fix [AI]: Minor problems -Add [AI]: Profit check (if not making enough money, vehicles are sold)
2004-08-22(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)truelight
2004-08-20(svn r85) -Add: initial commit of new AI (enable in Patch menu)truelight
-Add: generalised A* Algorithm -Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)