Age | Commit message (Collapse) | Author | |
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2006-08-26 | (svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore) | truelight | |
-Codechange: introduced DestinationID, which is in fact an union of several types Used in Order struct, so no longer StationID is abused for all targets. Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure) | |||
2006-08-22 | (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns ↵ | truelight | |
a valid XXX, unless there are none to pick from. Then NULL is returned. | |||
2006-08-22 | (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 ↵ | truelight | |
(or, will do that). It isn't the best name, but we couldn't find any better. This unifies the pool-system even more. | |||
2006-08-22 | (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips ↵ | truelight | |
invalid ones -Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented. | |||
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. ↵ | rubidium | |
whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. | |||
2006-08-22 | (svn r6043) -Codechange: use wrapper if they are available | truelight | |
2006-08-20 | (svn r5975) -Cleanup: use ORIGINAL_BASE_YEAR & ORIGINAL_MAX_YEAR where the ↵ | rubidium | |
functions really depend on the original date format. -Cleanup: use DAYS_TILL_ORIGINAL_BASE_YEAR where the date variables are in the old date format and conversions are needed. -Cleanup: replace one (forgotten) instance of uint16 with Date. | |||
2006-08-14 | (svn r5887) -Cleanup: move date related functions, defines and variables to ↵ | rubidium | |
date.[ch] -Cleanup: fix whitespace related coding style issues in date.[ch] -Cleanup: make original comments doxygen compatible and remove/change outdated comments | |||
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron | |
2006-06-14 | (svn r5263) Use the flag which denotes if it's a plane or helicopter instead ↵ | tron | |
of magical engine numbers | |||
2006-06-11 | (svn r5228) Suppress MSVC warnings about signed/unsigned comparison | KUDr | |
2006-06-11 | (svn r5222) Misc. smaller changes, mostly const, variable scope and ↵ | tron | |
replacing some magic numbers by enums | |||
2006-06-10 | (svn r5210) Many small changes which piled up: const, unsigned, variable ↵ | tron | |
scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. | |||
2006-06-07 | (svn r5155) - Remove the bridge branch merge (revision r5070) | tron | |
2006-06-05 | (svn r5129) Accommodate the default AI for the new railtype: It used hard ↵ | tron | |
coded numbers instead of enums to calculate prices | |||
2006-06-05 | (svn r5128) Remove the global variable _cur_ai_player | tron | |
2006-06-05 | (svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped() | tron | |
2006-06-04 | (svn r5098) Do some manual CSE and replace a few magic numbers to improve ↵ | tron | |
the readability of the trolly AI | |||
2006-06-04 | (svn r5097) -Fix: The trolly AI used information from the wrong industry ↵ | tron | |
when calculating the amount of to be transported goods | |||
2006-06-04 | (svn r5096) Avoid unnecessary copying of _cmd_text | tron | |
2006-06-04 | (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. ↵ | tron | |
_new_vehicle_id is enough. | |||
2006-06-04 | (svn r5092) -Fix: There was a gross race condition in the AI code which made ↵ | tron | |
it pretty random if the AI could give a new vehicle its orders | |||
2006-06-04 | (svn r5091) Remove duplicate code (same check twice) | tron | |
2006-06-02 | (svn r5070) Merged the bridge branch | celestar | |
-Feature: Bridges can now be placed above: Any railway track combination (excluding depots and waypoints) Any road combination (excluding depots) Clear tiles (duh), including fields Tunnel entrances Bridge heads Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing There are still a number of visual problems remaining, especially when electric railways are on or under the bridge. DO NOT REPORT THOSE BUGS FOR THE TIME BEING please. | |||
2006-05-21 | (svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player | tron | |
2006-05-21 | (svn r4942) if (x != NULL) free(x); -> free(x); | tron | |
2006-05-21 | (svn r4941) Replace some ints and magic numbers by proper types and enums | tron | |
2006-05-20 | (svn r4918) Move the information about the size of airports from an global ↵ | tron | |
array into the struct which describes an airport | |||
2006-05-19 | (svn r4911) -Fix (FS#156): The Ai no longer attempts to build signals under ↵ | celestar | |
bridges. NOTE 1: Remove/revert this for the bridge branch NOTE 2: Bug displays fundamental flaw in command system: If two commands, where command 2 depends on command 1, have to be checked, all those checks need to be manual. (like in this example, first build rail then build signal. BuildSignal cannot be checked without DC_EXEC as the rail isn't there yet) | |||
2006-05-09 | (svn r4789) - Codechange: rename RoadType to RoadTileType and ↵ | rubidium | |
ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency | |||
2006-05-09 | (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and ↵ | rubidium | |
RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity | |||
2006-04-29 | (svn r4623) - Codechange: s/byte/PlayerID/ | Darkvater | |
2006-04-23 | (svn r4553) int and magic numbers -> Slope and DiagDirection | tron | |
2006-04-21 | (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) | celestar | |
2006-04-18 | (svn r4463) -Codechange. Include vehicle.h directly instead of implicitly ↵ | celestar | |
via station.h in a number of source files | |||
2006-04-10 | (svn r4342) Change the first two parameters of commands - virtual pixel ↵ | tron | |
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand() | |||
2006-04-09 | (svn r4333) Revert back to a direct map access in one case until the exact ↵ | tron | |
conditions for this piece of code are investigated. The IsRoad() function is causing me headaches... | |||
2006-04-08 | (svn r4318) CodeChange : Remove last direct map access on ai/default/default.c | belugas | |
2006-03-31 | (svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and ↵ | celestar | |
moved them to station_map.h to keep consistency | |||
2006-03-31 | (svn r4204) - Get trunk compiling again on OS/2 | orudge | |
2006-03-29 | (svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes ↵ | celestar | |
two drops ... | |||
2006-03-29 | (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵ | celestar | |
code and proofreading, thanks to peter1138 for another lot of code and ideas. | |||
2006-03-26 | (svn r4132) - Missed 3 CargoID's | Darkvater | |
2006-03-26 | (svn r4128) - CodeChange: Add proper semantics for CargoID for such ↵ | Darkvater | |
variables instead of using the general byte-type. | |||
2006-03-26 | (svn r4120) Use the new station functions where appropriate | tron | |
2006-03-26 | (svn r4116) -Fix: The AI should send a plane into a hangar if it's not in a ↵ | tron | |
hangar _or_ not stopped, not when it's not in a hangar _and_ not stopped | |||
2006-03-24 | (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the ↵ | tron | |
station from a tile | |||
2006-03-19 | (svn r3981) More work for the rail accessing functions and enums | tron | |
2006-03-16 | (svn r3907) Replace many bridge related direct map accesses with calls to ↵ | tron | |
shiny new functions and mark some strange constructs with XXX | |||
2006-03-15 | (svn r3887) Add a function to get the other bridge end when you're at a ↵ | tron | |
bridge ramp |