Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-06 | (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection ↵ | tron | |
and friends | |||
2006-03-05 | (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme | tron | |
2006-02-27 | (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI. | tron | |
The corresponding TileInfos look like global variables at the first glance, but always get written to before reading in each function they are used in. | |||
2006-02-23 | (svn r3660) Convert further road bits and type references to the functions/enums | tron | |
2006-02-21 | (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often ↵ | tron | |
it was just a complicated way of writing GetTileSlope(tile, NULL) | |||
2006-02-18 | (svn r3614) turn 2 do-while-loop with 2 induction variables each into ↵ | tron | |
canocical for loops | |||
2006-02-18 | (svn r3613) Some more const, indentation, whitespace and similar stuff | tron | |
2006-02-13 | (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and ↵ | peter1138 | |
remove global variable to return data as we can now access this directly. | |||
2006-02-06 | (svn r3564) Several smaller changes: | tron | |
- Don't treat non-booleans as booleans - Reduce variable scope - Bracing - Use DeMorgan's law to make conditionals easier to read - if cascade -> switch - Replace some magic numbers by symbolic names - Avoid assignments within other statements | |||
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron | |
2006-01-29 | (svn r3481) - Try and fix an svn discrepancy of trolly.h #2 | Darkvater | |
2006-01-29 | (svn r3480) - Try and fix an svn discrepancy of trolly.h | Darkvater | |
2006-01-29 | (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it ↵ | Darkvater | |
in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals. | |||
2006-01-05 | (svn r3367) Unify the 4 distinct ↵ | tron | |
CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command. As side effect this is a -Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains | |||
2006-01-05 | (svn r3365) Staticise 36 functions | tron | |
2005-12-18 | (svn r3313) Remove GPMI related changes from trunk | tron | |
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306 | |||
2005-12-14 | (svn r3306) -Fix: forgot sometimes to switch to the right current_player for AIs | truelight | |
2005-12-14 | (svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_ | truelight | |
2005-12-14 | (svn r3304) -Add: allow AI-events to see the UID of the command | truelight | |
-Fix: improved the logic of the UID code for AIs | |||
2005-12-14 | (svn r3298) Remove unused and write-only variables | tron | |
2005-12-14 | (svn r3297) Staticise | tron | |
2005-12-13 | (svn r3294) - Fix: use INVALID_STRING_ID instead of -1. | Darkvater | |
- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages. | |||
2005-12-10 | (svn r3285) -Codechange: Tron was confused by a name, so let's make him happy, | truelight | |
prefixed it with 'tmp', so now we know it is a temp char* :) | |||
2005-12-10 | (svn r3284) -Fix: DoCommand always cleans up _cmd_text (tnx to Tron) | truelight | |
2005-12-10 | (svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the way | truelight | |
-Fix: _cmd_text is cleared after a command, so we need to store it temporaray in order to first test the command, before executing | |||
2005-12-10 | (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed() | peter1138 | |
2005-12-09 | (svn r3279) -Fix: do not try to execute something that is not set to execute | truelight | |
-Fix: do not increase an uid number if it isn't returned | |||
2005-12-09 | (svn r3278) -Fix: lets update the tail-pointer if we add a new item, else ↵ | truelight | |
the linkedlist never grows ;) | |||
2005-12-09 | (svn r3277) -Fix: lets use the right DoCommand for testing a build (tnx to ↵ | truelight | |
Igor2Code) | |||
2005-12-08 | (svn r3272) -Fix: [AI] fixed issue in AI that prevented compilation without ↵ | bjarni | |
network support | |||
2005-12-07 | (svn r3269) -Fix: return CMD_ERROR instead of -1 if AI_DoCommandChecked fails | truelight | |
2005-12-06 | (svn r3266) -Codechange: added comments for why the revert of r3625 inside ↵ | truelight | |
the code. Also, I forgot to tnx GraphiteNL for his help with this problem. Tnx GraphiteNL :) | |||
2005-12-06 | (svn r3265) -Fix: partly reverted back r3263, because MSVC, who else, ↵ | truelight | |
doesn't support variadic macros............ | |||
2005-12-06 | (svn r3263) -Fix: use () around 'variables' in macros, gives less crashes ;) | truelight | |
-Fix: va-args in macros are supported via __VA_ARGS__ in C99, so changed to that; now GCC 2.95 likes it too :) | |||
2005-12-05 | (svn r3260) -Add: add events for AIs to check if a command execution failed ↵ | truelight | |
or succeeded | |||
2005-12-02 | (svn r3253) -Add: add BuildRoad event for AIs | truelight | |
2005-12-01 | (svn r3251) -Fix: report errors from GPMI in a more detailed way (Igor2Code) | truelight | |
2005-11-30 | (svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded | truelight | |
2005-11-29 | (svn r3246) -Fix: small glitch in ai_network_client code (network_client.c) | truelight | |
-Fix: make sure this glitch can never happen again (ai.c) | |||
2005-11-29 | (svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules | truelight | |
2005-11-28 | (svn r3244) -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, ↵ | truelight | |
and you can now control the AI that is going to boot | |||
2005-11-27 | (svn r3242) -Fix: small glitch in AllowAI control | truelight | |
2005-11-26 | (svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by | truelight | |
Darkvater, so we can, in the future, save patch options in savegames without any problems. | |||
2005-11-26 | (svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6 | Darkvater | |
2005-11-23 | (svn r3232) -Add: implemented the event-system for AIs | truelight | |
-Add: added several hooks (event-callbacks) for road-related-stuff | |||
2005-11-22 | (svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded ↵ | truelight | |
(doesn't change a thing if you didn't enable GPMI) | |||
2005-11-22 | (svn r3226) -Fix: GPMI implementation had minor glitches | truelight | |
-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;) -Add: Support for AI-network-clients (an AI, connecting to a remote server) -Fix: minor AI-core problems | |||
2005-11-21 | (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable ↵ | truelight | |
via patch settings, off by defaut). An other step to AIScripts. WARNING: this is still highly experimental and has known bugs! | |||
2005-11-15 | (svn r3190) Turn some loops into canonical for loop form | tron | |
2005-11-15 | (svn r3185) const | tron | |