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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
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underground-station-construction
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ai
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trolly
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pathfinder.c
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Author
2006-09-05
(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it...
Darkvater
2006-06-27
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
2006-06-10
(svn r5210) Many small changes which piled up: const, unsigned, variable scop...
tron
2006-04-23
(svn r4553) int and magic numbers -> Slope and DiagDirection
tron
2006-04-09
(svn r4333) Revert back to a direct map access in one case until the exact co...
tron
2006-03-31
(svn r4204) - Get trunk compiling again on OS/2
orudge
2006-03-29
(svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes tw...
celestar
2006-03-16
(svn r3907) Replace many bridge related direct map accesses with calls to shi...
tron
2006-03-12
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(...
tron
2006-03-11
(svn r3816) Use existing accessors
tron
2006-03-08
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirectio...
tron
2006-02-21
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often ...
tron
2006-02-18
(svn r3613) Some more const, indentation, whitespace and similar stuff
tron
2006-01-29
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in...
Darkvater
2005-11-21
(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable vi...
truelight
2005-10-23
(svn r3078) Some more stuff, which piled up:
tron
2005-09-02
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom...
truelight