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path: root/ai/default/default.c
AgeCommit message (Expand)Author
2006-02-18(svn r3614) turn 2 do-while-loop with 2 induction variables each into canocic...tron
2006-02-18(svn r3613) Some more const, indentation, whitespace and similar stufftron
2006-02-13(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and rem...peter1138
2006-02-06(svn r3564) Several smaller changes:tron
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2006-01-05(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SER...tron
2005-12-14(svn r3298) Remove unused and write-only variablestron
2005-12-10(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()peter1138
2005-11-22(svn r3226) -Fix: GPMI implementation had minor glitchestruelight
2005-11-15(svn r3190) Turn some loops into canonical for loop formtron
2005-11-15(svn r3185) consttron
2005-11-14(svn r3181) -Bracingtron
2005-11-14(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBITtron
2005-11-13(svn r3172) static, consttron
2005-10-24(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINEtron
2005-10-20(svn r3073) int/byte -> EngineID/PlayerID/VehicleIDtron
2005-10-18(svn r3058) The default AI may not build dual headed trains under certain cir...tron
2005-10-16(svn r3052) Fix last commit *grml*tron
2005-10-16(svn r3051) Remove the unused function RemoteSubsidyAdd()tron
2005-09-23(svn r2973) Move a function declaration somewhere where it belongstron
2005-09-14(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ...Darkvater
2005-09-13(svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds...Darkvater
2005-09-02(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becom...truelight