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path: root/ai/ai.c
AgeCommit message (Expand)Author
2006-10-15(svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).Darkvater
2006-10-14(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a Playe...Darkvater
2006-10-14(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPE...Darkvater
2006-06-27(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectaculartron
2006-06-10(svn r5210) Many small changes which piled up: const, unsigned, variable scop...tron
2006-06-04(svn r5096) Avoid unnecessary copying of _cmd_texttron
2006-06-04(svn r5092) -Fix: There was a gross race condition in the AI code which made ...tron
2006-05-21(svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID playertron
2006-05-21(svn r4942) if (x != NULL) free(x); -> free(x);tron
2006-04-29(svn r4623) - Codechange: s/byte/PlayerID/Darkvater
2006-04-10(svn r4342) Change the first two parameters of commands - virtual pixel coord...tron
2006-01-05(svn r3365) Staticise 36 functionstron
2005-12-18(svn r3313) Remove GPMI related changes from trunktron
2005-12-14(svn r3306) -Fix: forgot sometimes to switch to the right current_player for AIstruelight
2005-12-14(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_truelight
2005-12-14(svn r3304) -Add: allow AI-events to see the UID of the commandtruelight
2005-12-14(svn r3297) Staticisetron
2005-12-10(svn r3285) -Codechange: Tron was confused by a name, so let's make him happy, truelight
2005-12-10(svn r3284) -Fix: DoCommand always cleans up _cmd_text (tnx to Tron)truelight
2005-12-10(svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the waytruelight
2005-12-09(svn r3279) -Fix: do not try to execute something that is not set to executetruelight
2005-12-09(svn r3278) -Fix: lets update the tail-pointer if we add a new item, else the...truelight
2005-12-09(svn r3277) -Fix: lets use the right DoCommand for testing a build (tnx to Ig...truelight
2005-12-08(svn r3272) -Fix: [AI] fixed issue in AI that prevented compilation without n...bjarni
2005-12-07(svn r3269) -Fix: return CMD_ERROR instead of -1 if AI_DoCommandChecked failstruelight
2005-12-05(svn r3260) -Add: add events for AIs to check if a command execution failed o...truelight
2005-12-01(svn r3251) -Fix: report errors from GPMI in a more detailed way (Igor2Code)truelight
2005-11-30(svn r3250) -Fix: AIs weren't uninitialized when a new game was loadedtruelight
2005-11-29(svn r3246) -Fix: small glitch in ai_network_client code (network_client.c)truelight
2005-11-29(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modulestruelight
2005-11-28(svn r3244) -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, and...truelight
2005-11-26(svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by truelight
2005-11-23(svn r3232) -Add: implemented the event-system for AIstruelight
2005-11-22(svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (do...truelight
2005-11-22(svn r3226) -Fix: GPMI implementation had minor glitchestruelight
2005-11-21(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable vi...truelight
2005-11-14(svn r3181) -Bracingtron
2005-10-24(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINEtron
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...tron
2005-09-23(svn r2973) Move a function declaration somewhere where it belongstron
2005-09-23(svn r2972) Fix the speed of the AItron
2005-09-13(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of s...truelight
2005-09-07(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)truelight