Age | Commit message (Collapse) | Author |
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some #ifdefs and #includes for the Windows build
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error() needs to print (Tobin made this, while I fixed some issued in it)
- As a bonus, we now have an objective C file (os/macosx/macos.m) to use the functions Apple made to interact with OS stuff
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directories, oh my...
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files and move them into subfolders.
This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
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defective .lng
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make room
for a global AI-handler
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mersenne to makefile (Luca)
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support to OpenTTD in preperation of AIScripts (long term). It is OFF
by default. Add GPMI:=1 to Makefile.config to enable.
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multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
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committing, restore the sort order in the Makefile
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else in Makefile.config
useful if you for some reason got a libpng-config, which is called something else
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more ellegant way to fix this...
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* Add: rail.[ch] for rail-related enums and wrapper functions.
* Codechange: Removed dozens of magic numbers with below enums.
* Codechange: Rewrote CheckTrackCombination().
* Add: TILE_SIZE, TILE_PIXELS and TILE_HEIGHT constants.
* Add: enums RailTileType, RailTileSubtype, SignalType to mask against the map arrays.
* Add: enums Track, TrackBits, Trackdir, TrackdirBits for railway track data. (Note that the old RAIL_BIT constants are replaced by TRACK_BIT ones).
* Add: enums Direction and DiagDirection
* Codechange: Moved a bunch of track(dir) related lookup arrays from npf.[ch] to rail.[ch].
* Codechange: move RailType enum from tile.h to rail.h.
* Add: Wrapper functions for masking signal status in the map arrays: SignalAlongTrackdir, SignalAgainstTrackdir and SignalOnTrack.
* Add: Wrapper functions to access rail tiles, using above enums
* Add: Wrapper functions to modify tracks, trackdirs, directions, etc.
* Add: Wrapper functions for all lookup arrays in rail.[ch] (Arrays are still used in parts of the code)
* Codechange: Renamed some variables and arguments to better represent what they contain (railbit -> track, bits -> trackdirbits, etc.).
* Codechange: Don't use FindLandscapeHeight() in CmdRemoveSingleRail(), since it returns way too much info. Use GetTileSlope() instead.
* Codechange: [NPF] Removed some unused globals and code from npf.c.
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the (non-existing) personal dir when USE_HOMEDIR is specified.
This fix solves the issue for now by installing scenarios in the system-wide data dir.
- Add: 32x32 xpm format icon, used for debian packaging.
- Some minor updates to the os/debian directory.
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video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.
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always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen()
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again
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cross-compiling
on i386-linux for MacOSX should also work for the language-files (strgen issues)
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MacOSX porter as well as coder
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always overwritten
-fix [OSX]: fixed issue where OSX could not compile the java MIDI app if SHOW_WARNINGS was on (introduced in r1917)
-fix [OSX]: the midi class file is now also deleted with make clear
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compiling
(and distcc compiling via Makefile.config). Wiki is coming up soon! Big
tnx to Bjarni and Lucaspiller.
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addition to the compile-time MIDI switch. Patch by macbaine.
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-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
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(sound.[ch])
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installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428.
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- VERBOSE has now greater effect, many previously hidden commands
are now shown on the terminal as they are executed. (Use $(Q)
instead of @ where the command should be shown if VERBOSE.)
- Compilation commands redundancy was eliminated.
- Compilation commands calling generalized so that the VERBOSE
support does not further entangle the code. The commands are now
all at a single place, before the targets in a "Build commands"
section.
Note that this changeset has a character of proposal. If you do not
like the direction it takes at all, feel free to revert it (probably
together with the previous VERBOSE patch). However, I believe it
improves the code by bringing the compilation commands to a single
place and it greatly improves the VERBOSE support, too (and makes it
much less intrusive).
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invocations to be shown instead of ===> Brief summaries.
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introduce stre{cpy,cat}, see string.h for their semantics
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-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
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just wrong, so setting CC/CXX using ?= simply did nothing
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The Wrong Thing(tm) when date is used within $(shell)
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there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*
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