Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-16 | Change: rewrote generate_widget in CMake | glx | |
2020-07-10 | Add: [CMake] Source group definitions to create file filters in generated ↵ | Michael Lutz | |
project files (like the old MSVC projects). | |||
2020-07-02 | Add: [CMake] Allow renaming of openttd binary | glx22 | |
2020-06-30 | Fix: don't search for SDL, etc., on macOS | Dan Villiom Podlaski Christiansen | |
2020-06-30 | Fix: set Mac deployment target | Dan Villiom Podlaski Christiansen | |
This silences an awful lot of warnings. | |||
2020-06-30 | Fix: don't use ICU on macOS | Dan Villiom Podlaski Christiansen | |
2020-06-18 | Fix: [CMake] Fix install paths using GNUInstallDirs | Dan Church | |
2020-06-12 | Add: [CMake] Always export compile commands (#8199) | Frédéric Simonis | |
2020-06-07 | Fix: [CMake] Error when SDL2 provides SDL2Config | Frédéric Simonis | |
2020-06-05 | Add: create bundles via CPack | Patric Stout | |
CPack works closely together with CMake to do the right thing in terms of bundling (called 'package'). This generates all the packaging we need, and some more. | |||
2020-06-05 | Add: introduce CMake for project management | Patric Stout | |
CMake works on all our supported platforms, like MSVC, Mingw, GCC, Clang, and many more. It allows for a single way of doing things, so no longer we need shell scripts and vbs scripts to work on all our supported platforms. Additionally, CMake allows to generate project files for like MSVC, KDevelop, etc. This heavily reduces the lines of code we need to support multiple platforms from a project perspective. Addtiionally, this heavily improves our detection of libraries, etc. |