Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-20 | (svn r3624) - CodeChange: Some cosmetic changes in the saveload code; | Darkvater | |
- hide and validate variable-size calculation (SlCalcConvMemLen/SlCalcConvFileLen) - some signed/unsigned fixes - handle conditional variables the same way for global -and struct types, through checking version_from and version_to | |||
2006-02-20 | (svn r3623) - Standardize DEBUG() messages in saveload.c | Darkvater | |
2006-02-20 | (svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays ↵ | Darkvater | |
to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :) | |||
2006-02-20 | (svn r3621) - Codechange: Only define the server and bans list if network is ↵ | Darkvater | |
enabled. Preparatory work for saving patches/settings to savegame. | |||
2006-02-20 | (svn r3620) - 2cc: Replace use of macro to determine colour map with a ↵ | peter1138 | |
function call for drawing of vehicles. | |||
2006-02-20 | (svn r3619) - Codechange: Simplify a NullStruct initialization in the ↵ | Darkvater | |
vehicle array (merge the two together to avoid confusion) | |||
2006-02-19 | (svn r3618) -Codechange: [OSX] reduce the time spend in the cocoa video driver | bjarni | |
by caching global vars in local vars, the CPU keeps them in registers when looping all pixels on screen this reduce reading from RAM, which is much slower (Tron wrote this after I detected that those loops used a lot of time) Note: since the reduced time is waiting for the RAM, the actual CPU usage is not reduced. This means that it's only detectable while fast forwarding and other situations when OTTD wants to use more than 100% of the CPU time | |||
2006-02-18 | (svn r3617) Fix warning introduced in r3616 | tron | |
2006-02-18 | (svn r3616) Style sweep | tron | |
2006-02-18 | (svn r3615) Remove the Quartz key codes from the public cocoa video driver ↵ | tron | |
interface | |||
2006-02-18 | (svn r3614) turn 2 do-while-loop with 2 induction variables each into ↵ | tron | |
canocical for loops | |||
2006-02-18 | (svn r3613) Some more const, indentation, whitespace and similar stuff | tron | |
2006-02-18 | (svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and ↵ | peter1138 | |
use INVALID_VEHICLE instead of nonsense INVALID_SLOT. | |||
2006-02-17 | (svn r3611) -Feature: [OSX profiling] Shark (Xcode's profiling tool) can now ↵ | bjarni | |
relate CPU usage to lines in the source files Now OSX users can tell what lines in the C code that keeps the CPU busy instead of just ASM code Note: PROFILE needs to be enabled in Makefile.config for this to work | |||
2006-02-17 | (svn r3610) And one more (see r3608/r3609) | tron | |
2006-02-17 | (svn r3609) Some more simplification in the same function as r3608 | tron | |
2006-02-17 | (svn r3608) No functional change, just make some code more comprehensible: ↵ | tron | |
Reduce variable scope, remove write-only variables, turn do-while-loops with multiple induction variables into canonical for-loops | |||
2006-02-16 | (svn r3607) - Fix indenting of PerformanceRatingDetailWndProc() | peter1138 | |
2006-02-15 | (svn r3606) - NewGRF: Convert from TTDP railtype values to our own ↵ | peter1138 | |
railtypes. (These are currently the same, but won't be forever...) | |||
2006-02-14 | (svn r3605) - Remove silly macro and fix indenting in DrawVehicleRefitWindow() | peter1138 | |
2006-02-14 | (svn r3604) Remove two unnecessary local variables | tron | |
2006-02-13 | (svn r3603) - NewGRF: Support loading of AI rank data | peter1138 | |
2006-02-13 | (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and ↵ | peter1138 | |
remove global variable to return data as we can now access this directly. | |||
2006-02-13 | (svn r3601) -Codechange: special for Tron, and he was absolutely correct in ↵ | truelight | |
thisone: added a comment for last commit | |||
2006-02-13 | (svn r3600) -Fix: suppress error on 64bit targets | truelight | |
2006-02-13 | (svn r3599) -Fix: added some casts to suppress some more warnings | truelight | |
2006-02-13 | (svn r3598) -Fix: suppress invalid warning by assigning value to variable | truelight | |
2006-02-13 | (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, ↵ | tron | |
add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff | |||
2006-02-12 | (svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD ↵ | bjarni | |
macros for endian conversion This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy | |||
2006-02-12 | (svn r3595) Several small cleanups, the only notable are some additional ↵ | tron | |
symbolic names for a few ISO8859 characters | |||
2006-02-12 | (svn r3594) - NewGRF: Add support for some vehicle specific properties and a ↵ | peter1138 | |
give a debug message for unknown variables. | |||
2006-02-11 | (svn r3593) Fix typo in r3591 | peter1138 | |
2006-02-11 | (svn r3592) Miscellaneous smaller changes, most notably replacing ↵ | tron | |
sizeof(type) by sizeof(*variable) | |||
2006-02-11 | (svn r3591) - Fix: validate the setting of max_companies/spectators through ↵ | Darkvater | |
the console. | |||
2006-02-11 | (svn r3590) Fix a bug where sizeof(struct) was allocated instead of ↵ | tron | |
sizeof(pointer to struct). This was non-fatal, because more memory than necessary got allocated | |||
2006-02-11 | (svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr | peter1138 | |
2006-02-11 | (svn r3588) - Refit: Use only one global to return the refit capacity rather ↵ | peter1138 | |
than one per vehicle type. | |||
2006-02-11 | (svn r3587) - NewGRF: Rename Callback IDs to include their "class" | peter1138 | |
2006-02-11 | (svn r3586) - NewGRF: Load callback masks for all vehicle types. | peter1138 | |
2006-02-10 | (svn r3585) Similar changes to the order handlers of the other vehicle types ↵ | tron | |
like r3584 | |||
2006-02-10 | (svn r3584) Replace the rather obscure control flow for handling road ↵ | tron | |
vehicle orders by something remotly comprehensible | |||
2006-02-09 | (svn r3583) Fix 2 glitches in r3556 | tron | |
2006-02-09 | (svn r3582) Restructure MoveGoodsToStation() to avoid double bookkeeping of ↵ | tron | |
StationIDs and station pointers | |||
2006-02-09 | (svn r3581) Just noticed the indentation was totally off, fix it | tron | |
2006-02-09 | (svn r3580) Some small cleanups before the real change, especially reduce ↵ | tron | |
the indentation by one by using continue | |||
2006-02-08 | (svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle ↵ | peter1138 | |
index, so use INVALID_ENGINE. | |||
2006-02-08 | (svn r3576) - Allow unused wagons have their ->first set. This fixes the ↵ | peter1138 | |
faulty cache warning message, and noticably speeds up depot operations in large games. | |||
2006-02-07 | (svn r3574) - [Merge] [GPMI] -Fix: finally OTTD doesn't compile if you do a ↵ | Darkvater | |
'make mrproper' (TrueLight) | |||
2006-02-07 | (svn r3573) - Replace assert(0) with NOT_REACHED(). This commit sponsored by ↵ | peter1138 | |
"giving Darkvater credit for the last three". | |||
2006-02-07 | (svn r3572) - Rewrite GetFreeUnitNumber() so that only one loop of vehicles ↵ | peter1138 | |
is required. Instead a list of used/unused numbers is created and the first unused number is chosen. This significantly improves performance in large games. |